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Searched refs:st_AllocTextureImageBuffer (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.h68 GLboolean st_AllocTextureImageBuffer(struct gl_context *ctx,
H A Dst_cb_texture.c747 * memory either in st_AllocTextureImageBuffer() or st_finalize_texture().
923 st_AllocTextureImageBuffer(struct gl_context *ctx, in st_AllocTextureImageBuffer() function
2171 if (!st_AllocTextureImageBuffer(ctx, texImage)) { in st_TexImage()
2374 if (!st_AllocTextureImageBuffer(ctx, texImage)) { in st_CompressedTexImage()
/third_party/mesa3d/src/mesa/main/
H A Dtexstore.c1123 if (!st_AllocTextureImageBuffer(ctx, texImage)) { in _mesa_store_teximage()
1247 if (!st_AllocTextureImageBuffer(ctx, texImage)) { in _mesa_store_compressed_teximage()
H A Dmipmap.c1890 st_AllocTextureImageBuffer(ctx, dstImage); in prepare_mipmap_level()
H A Dteximage.c4415 st_AllocTextureImageBuffer(ctx, texImage); in copyteximage()
H A Ddlist.c1012 if (!st_AllocTextureImageBuffer(ctx, atlas->texImage)) { in build_bitmap_atlas()

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