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Searched refs:stImage (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_texture.c244 * layer. The stImage indicates the cube face and mipmap level. The slice
251 st_texture_image_map(struct st_context *st, struct gl_texture_image *stImage, in st_texture_image_map() argument
257 struct gl_texture_object *stObj = stImage->TexObject; in st_texture_image_map()
263 if (!stImage->pt) in st_texture_image_map()
266 if (stObj->pt != stImage->pt) in st_texture_image_map()
269 level = stImage->Level; in st_texture_image_map()
278 z += stImage->Face; in st_texture_image_map()
280 map = pipe_texture_map_3d(st->pipe, stImage->pt, level, usage, in st_texture_image_map()
284 if (z >= stImage->num_transfers) { in st_texture_image_map()
287 stImage in st_texture_image_map()
303 st_texture_image_unmap(struct st_context *st, struct gl_texture_image *stImage, unsigned slice) st_texture_image_unmap() argument
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H A Dst_cb_texture.c395 struct gl_texture_image *stImage = texImage; in st_FreeTextureImageBuffer() local
399 if (stImage->pt) { in st_FreeTextureImageBuffer()
400 pipe_resource_reference(&stImage->pt, NULL); in st_FreeTextureImageBuffer()
403 free(stImage->transfer); in st_FreeTextureImageBuffer()
404 stImage->transfer = NULL; in st_FreeTextureImageBuffer()
405 stImage->num_transfers = 0; in st_FreeTextureImageBuffer()
407 if (stImage->compressed_data && in st_FreeTextureImageBuffer()
408 pipe_reference(&stImage->compressed_data->reference, NULL)) { in st_FreeTextureImageBuffer()
409 free(stImage->compressed_data->ptr); in st_FreeTextureImageBuffer()
410 FREE(stImage in st_FreeTextureImageBuffer()
753 allocate_full_mipmap(const struct gl_texture_object *stObj, const struct gl_texture_image *stImage) allocate_full_mipmap() argument
822 guess_and_alloc_texture(struct st_context *st, struct gl_texture_object *stObj, const struct gl_texture_image *stImage) guess_and_alloc_texture() argument
927 struct gl_texture_image *stImage = texImage; st_AllocTextureImageBuffer() local
1597 struct gl_texture_image *stImage = texImage; try_pbo_upload() local
2220 struct gl_texture_image *stImage = texImage; st_CompressedTexSubImage() local
2410 struct gl_texture_image *stImage = texImage; st_GetTexSubImage() local
2554 fallback_copy_texsubimage(struct gl_context *ctx, struct gl_renderbuffer *rb, struct gl_texture_image *stImage, GLenum baseFormat, GLint destX, GLint destY, GLint slice, GLint srcX, GLint srcY, GLsizei width, GLsizei height) fallback_copy_texsubimage() argument
2748 struct gl_texture_image *stImage = texImage; st_CopyTexSubImage() local
2854 copy_image_data_to_texture(struct st_context *st, struct gl_texture_object *stObj, GLuint dstLevel, struct gl_texture_image *stImage) copy_image_data_to_texture() argument
3066 struct gl_texture_image *stImage = st_finalize_texture() local
3273 struct gl_texture_image *stImage = st_texture_storage() local
3385 struct gl_texture_image *stImage = st_TextureView() local
3463 struct gl_texture_image *stImage = texImage; st_ClearTexSubImage() local
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H A Dst_texture.h185 st_texture_image_map(struct st_context *st, struct gl_texture_image *stImage,
193 struct gl_texture_image *stImage, unsigned slice);

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