Searched refs:stImage (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_texture.c | 244 * layer. The stImage indicates the cube face and mipmap level. The slice 251 st_texture_image_map(struct st_context *st, struct gl_texture_image *stImage, in st_texture_image_map() argument 257 struct gl_texture_object *stObj = stImage->TexObject; in st_texture_image_map() 263 if (!stImage->pt) in st_texture_image_map() 266 if (stObj->pt != stImage->pt) in st_texture_image_map() 269 level = stImage->Level; in st_texture_image_map() 278 z += stImage->Face; in st_texture_image_map() 280 map = pipe_texture_map_3d(st->pipe, stImage->pt, level, usage, in st_texture_image_map() 284 if (z >= stImage->num_transfers) { in st_texture_image_map() 287 stImage in st_texture_image_map() 303 st_texture_image_unmap(struct st_context *st, struct gl_texture_image *stImage, unsigned slice) st_texture_image_unmap() argument [all...] |
H A D | st_cb_texture.c | 395 struct gl_texture_image *stImage = texImage; in st_FreeTextureImageBuffer() local 399 if (stImage->pt) { in st_FreeTextureImageBuffer() 400 pipe_resource_reference(&stImage->pt, NULL); in st_FreeTextureImageBuffer() 403 free(stImage->transfer); in st_FreeTextureImageBuffer() 404 stImage->transfer = NULL; in st_FreeTextureImageBuffer() 405 stImage->num_transfers = 0; in st_FreeTextureImageBuffer() 407 if (stImage->compressed_data && in st_FreeTextureImageBuffer() 408 pipe_reference(&stImage->compressed_data->reference, NULL)) { in st_FreeTextureImageBuffer() 409 free(stImage->compressed_data->ptr); in st_FreeTextureImageBuffer() 410 FREE(stImage in st_FreeTextureImageBuffer() 753 allocate_full_mipmap(const struct gl_texture_object *stObj, const struct gl_texture_image *stImage) allocate_full_mipmap() argument 822 guess_and_alloc_texture(struct st_context *st, struct gl_texture_object *stObj, const struct gl_texture_image *stImage) guess_and_alloc_texture() argument 927 struct gl_texture_image *stImage = texImage; st_AllocTextureImageBuffer() local 1597 struct gl_texture_image *stImage = texImage; try_pbo_upload() local 2220 struct gl_texture_image *stImage = texImage; st_CompressedTexSubImage() local 2410 struct gl_texture_image *stImage = texImage; st_GetTexSubImage() local 2554 fallback_copy_texsubimage(struct gl_context *ctx, struct gl_renderbuffer *rb, struct gl_texture_image *stImage, GLenum baseFormat, GLint destX, GLint destY, GLint slice, GLint srcX, GLint srcY, GLsizei width, GLsizei height) fallback_copy_texsubimage() argument 2748 struct gl_texture_image *stImage = texImage; st_CopyTexSubImage() local 2854 copy_image_data_to_texture(struct st_context *st, struct gl_texture_object *stObj, GLuint dstLevel, struct gl_texture_image *stImage) copy_image_data_to_texture() argument 3066 struct gl_texture_image *stImage = st_finalize_texture() local 3273 struct gl_texture_image *stImage = st_texture_storage() local 3385 struct gl_texture_image *stImage = st_TextureView() local 3463 struct gl_texture_image *stImage = texImage; st_ClearTexSubImage() local [all...] |
H A D | st_texture.h | 185 st_texture_image_map(struct st_context *st, struct gl_texture_image *stImage, 193 struct gl_texture_image *stImage, unsigned slice);
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