Home
last modified time | relevance | path

Searched refs:ssbo_blocks (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_uniform_blocks.c594 struct gl_uniform_block *ssbo_blocks = NULL; in gl_nir_link_uniform_blocks() local
605 &ssbo_blocks, &num_ssbo_blocks, in gl_nir_link_uniform_blocks()
633 ralloc_steal(linked, ssbo_blocks); in gl_nir_link_uniform_blocks()
635 linked->Program->sh.ShaderStorageBlocks[i] = &ssbo_blocks[i]; in gl_nir_link_uniform_blocks()
H A Dlinker.h51 struct gl_uniform_block **ssbo_blocks,
H A Dlink_uniform_blocks.cpp408 struct gl_uniform_block **ssbo_blocks, in link_uniform_blocks()
477 create_buffer_blocks(mem_ctx, consts, prog, ssbo_blocks, *num_ssbo_blocks, in link_uniform_blocks()
402 link_uniform_blocks(void *mem_ctx, const struct gl_constants *consts, struct gl_shader_program *prog, struct gl_linked_shader *shader, struct gl_uniform_block **ubo_blocks, unsigned *num_ubo_blocks, struct gl_uniform_block **ssbo_blocks, unsigned *num_ssbo_blocks) link_uniform_blocks() argument
H A Dlinker.cpp2322 struct gl_uniform_block *ssbo_blocks = NULL; in link_intrastage_shaders() local
2489 &num_ubo_blocks, &ssbo_blocks, &num_ssbo_blocks); in link_intrastage_shaders()
2525 ralloc_steal(linked, ssbo_blocks); in link_intrastage_shaders()
2527 linked->Program->sh.ShaderStorageBlocks[i] = &ssbo_blocks[i]; in link_intrastage_shaders()

Completed in 8 milliseconds