/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 315 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool use_xfb, bool* result = NULL) in BuildProgram() argument 319 if (src_vs) in BuildProgram() 324 const char* const src[2] = { kGLSLVer, src_vs }; in BuildProgram() 355 if (src_vs) in BuildProgram() 357 << tcu::TestLog::Message << kGLSLVer << src_vs << tcu::TestLog::EndMessage; in BuildProgram()
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H A D | es31cShaderAtomicCountersTests.cpp | 135 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) in CreateProgram() argument 139 if (src_vs) in CreateProgram() 144 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 1641 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL in Run() local 1649 prog_ = CreateProgram(src_vs, src_fs, true); in Run() 1782 const char* src_vs = in Run() local 1795 prog_ = CreateProgram(src_vs, src_fs, false); in Run() 1948 const char* src_vs = in Run() local 1959 prog_ = CreateProgram(src_vs, src_fs, false); in Run() 2120 const char* src_vs in Run() local 2707 const char* src_vs = vs_str.c_str(); Run() local 3070 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local [all...] |
H A D | es31cTextureGatherTests.cpp | 92 GLuint CreateProgram(const char* src_vs, const char* src_fs) in CreateProgram() argument 95 if (src_vs) in CreateProgram() 100 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
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H A D | es31cShaderImageLoadStoreTests.cpp | 309 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) in BuildProgram() argument 319 if (src_vs) in BuildProgram() 324 const char* const src[2] = { hvs.c_str(), src_vs }; in BuildProgram() 349 if (src_vs) in BuildProgram() 351 << tcu::TestLog::Message << kGLSLVer << src_vs << tcu::TestLog::EndMessage; in BuildProgram() 1113 const char* src_vs = in Write() local 1115 GLuint program = BuildProgram(src_vs, GenFS(internalformat, write_value).c_str()); in Write() 1399 const char* src_vs = in Read() local 1401 GLuint program = BuildProgram(src_vs, GenFS(internalformat, expected_value).c_str()); in Read() 1806 const char* src_vs in Write() local 2307 const char* src_vs = Read() local 2729 const char* src_vs = Atomic() local 3432 const char* src_vs = Run() local [all...] |
H A D | es31cProgramInterfaceQueryTests.cpp | 94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) in CreateProgram() argument 98 if (src_vs) in CreateProgram() 103 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 3641 const char* src_vs = VertexShader_prop(); in Run() local 3648 glShaderSource(sh1, 1, &src_vs, NULL); in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderAtomicCountersTests.cpp | 124 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in CreateProgram() argument 129 if (src_vs) in CreateProgram() 134 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 1502 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL in Run() local 1508 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true); in Run() 1591 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL in Run() local 1599 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true); in Run() 1735 const char* src_vs = in Run() local 1741 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, NULL, false); in Run() 2188 const char* src_vs in Run() local 2340 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local 2507 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local 2726 const char* src_vs = vs_str.c_str(); Run() local 2854 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local 2979 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local 3670 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local 4039 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local [all...] |
H A D | gl4cShaderImageLoadStoreTests.cpp | 356 GLuint BuildProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in BuildProgram() argument 361 if (src_vs) in BuildProgram() 366 glShaderSource(sh, 1, &src_vs, NULL); in BuildProgram() 369 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_vs << tcu::TestLog::EndMessage; in BuildProgram() 433 if (src_vs) in BuildProgram() 434 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_vs << tcu::TestLog::EndMessage; in BuildProgram() 1409 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL in Write() local 1411 const GLuint program = BuildProgram(src_vs, NULL, NULL, NULL, GenFS(internalformat, write_value).c_str()); in Write() 1598 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL in Read() local 1600 const GLuint program = BuildProgram(src_vs, NUL in Read() 2402 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Write() local 2647 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL WriteMS() local 2713 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL WriteCubeArray() local 2938 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Read() local 3064 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL ReadCube() local 3307 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL ReadMS() local 3473 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Atomic() local 3568 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL AtomicCube() local 3631 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL AtomicMS() local 4821 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Run() local 4995 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Run() local [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 314 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) in BuildProgram() argument 324 if (src_vs) in BuildProgram() 329 const char* const src[2] = { hvs.c_str(), src_vs }; in BuildProgram() 354 if (src_vs) in BuildProgram() 356 << tcu::TestLog::Message << hvs.c_str() << src_vs << tcu::TestLog::EndMessage; in BuildProgram() 1147 const char* src_vs = in Write() local 1149 GLuint program = BuildProgram(src_vs, GenFS(internalformat, write_value).c_str()); in Write() 1434 const char* src_vs = in Read() local 1436 GLuint program = BuildProgram(src_vs, GenFS(internalformat, expected_value).c_str()); in Read() 1842 const char* src_vs in Write() local 2345 const char* src_vs = Read() local 2765 const char* src_vs = Atomic() local 3475 const char* src_vs = Run() local [all...] |
H A D | gl4cProgramInterfaceQueryTests.cpp | 94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) in CreateProgram() argument 98 if (src_vs) in CreateProgram() 103 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 121 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in CreateProgram() argument 126 if (src_vs) in CreateProgram() 131 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram() 5007 const char* src_vs = VertexShader_prop(); in Run() local 5014 glShaderSource(sh1, 1, &src_vs, NULL); in Run()
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H A D | gl4cTextureGatherTests.cpp | 100 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in CreateProgram() argument 105 if (src_vs) in CreateProgram() 110 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
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