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Searched refs:srHeight (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateAttachmentTests.cpp232 const deUint32 srHeight = (m_tcParam.framebufferSize + m_srTexelHeight - 1) / m_srTexelHeight; in setupTest() local
236 attachmentShadingRateData.reserve(srWidth * srHeight * srLayerCount); in setupTest()
239 for (deUint32 y = 0; y < srHeight; y++) in setupTest()
262 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R8UI, srWidth, srHeight, m_tcParam.layerCount); in setupTest()
265 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, srWidth, srHeight, m_tcParam.layerCount, GL_RED_INTEGER, in setupTest()
280 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest()
283 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
H A DesextcFragmentShadingRateCombinedTests.cpp315 const deUint32 srHeight = (m_tcParam.framebufferSize + m_srTexelHeight - 1) / m_srTexelHeight; in setupTest() local
324 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R8UI, srWidth, srHeight); in setupTest()
328 attachmentShadingRateData.reserve(srWidth * srHeight); in setupTest()
329 for (deUint32 sry = 0; sry < srHeight; sry++) in setupTest()
339 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/
H A DvktAttachmentRateTests.cpp1124 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; in runComputeShaderMode() local
1126 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runComputeShaderMode()
1142 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runComputeShaderMode() local
1164 vk.cmdDispatch(*cmdBuffer, srWidth, srHeight, 1); in runComputeShaderMode()
1264 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; in runFragmentShaderMode() local
1266 buildShadingRateObjects(0, srWidth, srHeight, m_srUsage); in runFragmentShaderMode()
1277 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() local
1282 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() local
1303 startRendering(*cmdBuffer, *setupRenderPass, *setupFramebuffer, makeRect2D(srWidth, srHeight), setupAttachmentInfo); in runFragmentShaderMode()
1403 deUint32 srHeight in runCopyMode() local
1417 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } runCopyMode() local
1643 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; runCopyModeOnTransferQueue() local
1673 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } runCopyModeOnTransferQueue() local
1869 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; runFillLinearTiledImage() local
1891 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } runFillLinearTiledImage() local
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H A DvktFragmentShadingRateBasic.cpp162 deUint32 srHeight,
1494 deUint32 srHeight = (m_data.framebufferDim.height + srTexelHeight - 1) / srTexelHeight; in iterate() local
1551 srHeight, // deUint32 height; in iterate()
1840 srHeight, // deUint32 height; in iterate()
2127 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2141 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2155 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2303 deInt32 attachmentRate = m_data.useAttachment() ? fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWidth))] : 0; in iterate()
2571 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, in preRenderCommands()
2670 for (deUint32 y = 0; y < srHeight; in preRenderCommands()
2568 preRenderCommands(VkCommandBuffer cmdBuffer, ImageWithMemory* cbImage, ImageWithMemory* dsImage, ImageWithMemory* derivImage, deUint32 derivNumLevels, ImageWithMemory* srImage, VkImageLayout srLayout, BufferWithMemory* srFillBuffer, deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, const VkClearValue& clearColor, const VkClearValue& clearDepthStencil) preRenderCommands() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktAttachmentRateTests.cpp1302 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; in runComputeShaderMode() local
1304 buildShadingRateObjects(device, vk, m_context.getDefaultAllocator(), 0, srWidth, srHeight, m_srUsage); in runComputeShaderMode()
1321 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] }, in runComputeShaderMode() local
1347 vk.cmdDispatch(*cmdBuffer, srWidth, srHeight, 1); in runComputeShaderMode()
1448 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; in runFragmentShaderMode() local
1450 buildShadingRateObjects(device, vk, m_context.getDefaultAllocator(), 0, srWidth, srHeight, m_srUsage); in runFragmentShaderMode()
1462 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] } in runFragmentShaderMode() local
1467 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] }, in runFragmentShaderMode() local
1506 startRendering(*cmdBuffer, *setupRenderPass, *setupFramebuffer, makeRect2D(srWidth, srHeight), setupAttachmentInfo); in runFragmentShaderMode()
1606 deUint32 srHeight in runCopyMode() local
1621 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] }, runCopyMode() local
1863 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; runCopyModeOnTransferQueue() local
1894 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] }, runCopyModeOnTransferQueue() local
2092 deUint32 srHeight = (m_cbHeight + tileHeight - 1) / tileHeight; runFillLinearTiledImage() local
2115 { m_params->srFormat, m_srUsage, srWidth, srHeight, *m_srImageView[0] }, runFillLinearTiledImage() local
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H A DvktFragmentShadingRateBasic.cpp170 deUint32 srHeight,
1686 deUint32 srHeight = (m_data.framebufferDim.height + srTexelHeight - 1) / srTexelHeight; in iterate() local
1743 srHeight, // deUint32 height; in iterate()
2137 srHeight, // deUint32 height; in iterate()
2445 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2459 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2495 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil); in iterate()
2664 deInt32 attachmentRate = m_data.useAttachment() ? fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWidth))] : 0; in iterate()
2984 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, in preRenderCommands()
3102 for (deUint32 y = 0; y < srHeight; in preRenderCommands()
2981 preRenderCommands(VkCommandBuffer cmdBuffer, ImageWithMemory* cbImage, ImageWithMemory* dsImage, ImageWithMemory* secCbImage, ImageWithMemory* derivImage, deUint32 derivNumLevels, ImageWithMemory* srImage, VkImageLayout srLayout, BufferWithMemory* srFillBuffer, deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp, const VkClearValue& clearColor, const VkClearValue& clearDepthStencil) preRenderCommands() argument
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