/third_party/skia/samplecode/ |
H A D | SampleShadowColor.cpp | 97 const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) { in drawShadowedPath() 102 spotAlpha = 0; in drawShadowedPath() 124 spotAlpha -= (alpha - 0.3f)*.5f; in drawShadowedPath() 133 SkColor spotGreyscale = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); in drawShadowedPath() 142 SkColor baseSpot = SkColorSetARGB(spotAlpha*SkColorGetA(color), in drawShadowedPath() 94 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) drawShadowedPath() argument
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H A D | SampleShadowUtils.cpp | 123 const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha, in drawShadowedPath() 127 spotAlpha = 255; in drawShadowedPath() 133 spotAlpha = 0; in drawShadowedPath() 140 SkColor spotColor = SkColorSetARGB(spotAlpha * 255, 0, 0, 255); in drawShadowedPath() 120 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha, uint32_t flags) drawShadowedPath() argument
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H A D | SampleShadowReference.cpp | 79 const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) { in drawShadowedPath() 84 spotAlpha = 0; in drawShadowedPath() 92 SkColor spotColor = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); in drawShadowedPath() 76 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) drawShadowedPath() argument
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H A D | SampleMaterialShadows.cpp | 45 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) { in drawShadowedPath() 50 SkColor spotColor = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); in drawShadowedPath() 42 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) drawShadowedPath() argument
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H A D | SampleAndroidShadows.cpp | 146 const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) { in drawShadowedPath() 149 spotAlpha = 1; in drawShadowedPath() 155 spotAlpha = 0; in drawShadowedPath() 163 SkColor spotColor = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); in drawShadowedPath() 143 drawShadowedPath(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) drawShadowedPath() argument
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/third_party/skia/gm/ |
H A D | shadowutils.cpp | 30 SkScalar spotAlpha = isAmbient ? 0.f : .5f; in draw_shadow() local 33 SkColor spotColor = SkColorSetARGB(spotAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow()
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