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Searched refs:spill_temp (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c492 struct qreg spill_temp, in v3d_emit_tmu_spill()
515 inst->dst = spill_temp; in v3d_emit_tmu_spill()
543 v3d_spill_reg(struct v3d_compile *c, int *acc_nodes, int spill_temp) in v3d_spill_reg() argument
548 enum temp_spill_type spill_type = get_spill_type_for_temp(c, spill_temp); in v3d_spill_reg()
564 struct qinst *orig_unif = c->defs[spill_temp]; in v3d_spill_reg()
570 struct qinst *orig_def = c->defs[spill_temp]; in v3d_spill_reg()
575 uint32_t spill_node = temp_to_node(spill_temp); in v3d_spill_reg()
615 inst->src[i].index != spill_temp) { in v3d_spill_reg()
675 inst->dst.index == spill_temp) { in v3d_spill_reg()
725 BITSET_CLEAR(c->spillable, spill_temp); in v3d_spill_reg()
490 v3d_emit_tmu_spill(struct v3d_compile *c, struct qinst *inst, struct qreg spill_temp, struct qinst *position, uint32_t ip, uint32_t spill_offset) v3d_emit_tmu_spill() argument
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