Searched refs:spill_count (Results 1 - 8 of 8) sorted by relevance
/third_party/mesa3d/src/panfrost/bifrost/ |
H A D | bi_ra.c | 854 unsigned spill_count = ctx->info.tls_size; in bi_register_allocate() local 900 spill_count = ALIGN_POT(spill_count, 16); in bi_register_allocate() 902 spill_count += bi_spill_register(ctx, in bi_register_allocate() 904 spill_count); in bi_register_allocate() 916 ctx->info.tls_size = spill_count; in bi_register_allocate()
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/third_party/mesa3d/src/panfrost/midgard/ |
H A D | midgard_ra.c | 893 unsigned *spill_count) in mir_spill_register() 908 unsigned spill_slot = !is_special ? (*spill_count)++ : 0; in mir_spill_register() 1150 unsigned spill_count = DIV_ROUND_UP(ctx->info->tls_size, 16); in mir_ra() local 1169 mir_spill_register(ctx, spill_node, l->spill_class, &spill_count); in mir_ra() 1189 /* Report spilling information. spill_count is in 128-bit slots (vec4 x in mir_ra() 1192 ctx->info->tls_size = spill_count * 16; in mir_ra() 889 mir_spill_register( compiler_context *ctx, unsigned spill_node, unsigned spill_class, unsigned *spill_count) mir_spill_register() argument
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_vec4_generator.cpp | 1534 int spill_count = 0, fill_count = 0; in generate_code() local 1830 spill_count++; in generate_code() 2237 spill_count, fill_count, send_count, before_size, after_size, in generate_code() 2256 loop_count, perf.latency, spill_count, in generate_code() 2264 stats->spills = spill_count; in generate_code()
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H A D | brw_fs_generator.cpp | 2543 send_count -= shader_stats.spill_count; in generate_code() 2577 shader_stats.spill_count, in generate_code() 2611 shader_stats.spill_count, in generate_code() 2623 stats->spills = shader_stats.spill_count; in generate_code()
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H A D | brw_fs.h | 84 unsigned spill_count; member
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H A D | brw_fs_reg_allocate.cpp | 826 ++stats->spill_count; in emit_spill()
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H A D | brw_fs_visitor.cpp | 1200 this->shader_stats.spill_count = 0, in init()
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H A D | brw_fs_nir.cpp | 5312 shader_stats.spill_count += DIV_ROUND_UP(dispatch_width, 16);
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