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Help
Searched
refs:spd
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/modules/sksg/samples/
H
A
D
SampleSVGPong.cpp
60
std::tuple<SkScalar, SkScalar> find_yintercept(const SkPoint& pos, const SkVector&
spd
,
62
const SkScalar edge =
spd
.fX > 0 ? box.fRight : box.fLeft;
63
const SkScalar t = (edge - pos.fX) /
spd
.fX;
65
const SkScalar dY = t *
spd
.fY;
230
spd
= s;
in initialize()
235
pos +=
spd
* dt;
in posTick()
253
SkVector
spd
;
member
260
fBall.
spd
.fY = -fBall.
spd
.fY;
in enforceConstraints()
266
fBall.
spd
in enforceConstraints()
273
fuzzBallSpeed(SkScalar
spd
)
fuzzBallSpeed()
argument
[all...]
/third_party/ffmpeg/libavfilter/
H
A
D
vf_vectorscope.c
430
const uint16_t *
spd
= src[pd];
in vectorscope16()
local
463
const int z =
spd
[iwd + j];
in vectorscope16()
482
const int z =
spd
[iwd + j];
in vectorscope16()
502
const int z =
spd
[iwd + j];
in vectorscope16()
524
const int z =
spd
[iwd + j];
in vectorscope16()
544
const int z =
spd
[iwd + j];
in vectorscope16()
630
const uint8_t *
spd
= src[pd];
in vectorscope8()
local
659
const int z =
spd
[iwd + j];
in vectorscope8()
678
const int z =
spd
[iwd + j];
in vectorscope8()
698
const int z =
spd
[iw
in vectorscope8()
[all...]
/third_party/mesa3d/src/panfrost/lib/
H
A
D
pan_blitter.c
1152
struct panfrost_ptr
spd
= pan_pool_alloc_desc(pool, SHADER_PROGRAM);
in pan_preload_emit_dcd()
local
1153
pan_pack(
spd
.cpu, SHADER_PROGRAM, cfg) {
in pan_preload_emit_dcd()
1198
cfg.shader.shader =
spd
.gpu;
in pan_preload_emit_dcd()
Completed in 7 milliseconds