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Searched
refs:sourceShader
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H
A
D
DynamicHLSL.h
149
const std::string &
sourceShader
,
153
const std::string &
sourceShader
,
H
A
D
DynamicHLSL.cpp
145
const std::string &
sourceShader
,
in generateVertexShaderForInputLayout()
161
bool usesPointSize =
sourceShader
.find("GL_USES_POINT_SIZE") != std::string::npos;
in generateVertexShaderForInputLayout()
266
std::string vertexHLSL(
sourceShader
);
in generateVertexShaderForInputLayout()
276
const std::string &
sourceShader
,
347
std::string pixelHLSL(
sourceShader
);
144
generateVertexShaderForInputLayout( const std::string &
sourceShader
, const InputLayout &inputLayout, const std::vector<sh::ShaderVariable> &shaderAttributes) const
generateVertexShaderForInputLayout()
argument
/third_party/skia/tests/
H
A
D
ImageNewShaderTest.cpp
44
sk_sp<SkShader>
sourceShader
= sourceImage->makeShader(
in run_shader_test()
local
48
paint.setShader(
sourceShader
);
in run_shader_test()
Completed in 3 milliseconds