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Help
Searched
refs:slot_end
(Results
1 - 1
of
1
) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/
H
A
D
gl_nir_link_varyings.c
1515
unsigned
slot_end
= *location + num_components - 1;
in varying_matches_assign_locations()
local
1523
while (
slot_end
< MAX_VARYING * 4u) {
in varying_matches_assign_locations()
1524
const unsigned slots = (
slot_end
/ 4u) - (*location / 4u) + 1;
in varying_matches_assign_locations()
1534
slot_end
= *location + num_components - 1;
in varying_matches_assign_locations()
1537
if (!var->data.patch &&
slot_end
>= MAX_VARYING * 4u) {
in varying_matches_assign_locations()
1545
if (
slot_end
< MAX_VARYINGS_INCL_PATCH * 4u) {
in varying_matches_assign_locations()
1546
for (unsigned j = *location / 4u; j <
slot_end
/ 4u; j++)
in varying_matches_assign_locations()
1548
components[
slot_end
/ 4u] = (
slot_end
& 3) + 1;
in varying_matches_assign_locations()
1553
*location =
slot_end
in varying_matches_assign_locations()
[all...]
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