Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:sk_fclose
(Results
1 - 9
of
9
) sorted by relevance
/third_party/skia/src/core/
H
A
D
SkStream.cpp
170
: SkFILEStream(std::shared_ptr<FILE>(file,
sk_fclose
), SkSafeMath::Add(start, size), start)
in SkFILEStream()
178
: SkFILEStream(std::shared_ptr<FILE>(file,
sk_fclose
),
in SkFILEStream()
415
sk_fclose
(fFILE);
in ~SkFILEWStream()
432
sk_fclose
(fFILE);
in write()
903
sk_fclose
(file);
in mmap_filename()
H
A
D
SkOSFile.h
25
void
sk_fclose
(FILE*);
H
A
D
SkData.cpp
150
sk_fclose
(f);
/third_party/skia/src/ports/
H
A
D
SkOSFile_stdio.cpp
147
void
sk_fclose
(FILE* f) {
in sk_fclose()
function
H
A
D
SkFontMgr_preview.h
126
SkAutoTCallVProc<FILE,
sk_fclose
> fFile;
H
A
D
SkFontMgr_android.cpp
122
SkAutoTCallVProc<FILE,
sk_fclose
> fFile;
/third_party/skia/fuzz/
H
A
D
FuzzEncoders.cpp
117
sk_fclose
(file);
in DEF_FUZZ()
/third_party/skia/gm/
H
A
D
arcto.cpp
193
sk_fclose
(file);
in DEF_SIMPLE_GM()
/third_party/skia/tools/viewer/
H
A
D
Viewer.cpp
2828
sk_fclose
(vertFile);
in dumpShadersToResources()
2838
sk_fclose
(fragFile);
in dumpShadersToResources()
Completed in 9 milliseconds