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Searched refs:si_init_flushed_depth_texture (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_pipe.h1593 bool si_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture);
H A Dsi_blit.c333 (tex->flushed_depth_texture || si_init_flushed_depth_texture(&sctx->b, &tex->buffer.b.b))) { in si_decompress_depth()
H A Dsi_texture.c1691 bool si_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture) in si_init_flushed_depth_texture() function
H A Dsi_state.c4575 if (!tex->flushed_depth_texture && !si_init_flushed_depth_texture(ctx, texture)) { in si_create_sampler_view()

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