Searched refs:shading_lines (Results 1 - 1 of 1) sorted by relevance
/third_party/backends/backend/ |
H A D | plustek-usbshading.c | 1719 * @param shading_lines - defines the overall number of shading lines. 1722 u_long hilight, u_long shading_lines ) in usb_CalSortHighlight() 1736 lines < shading_lines; lines++, rgb += sp->Size.dwPhyPixels ) { in usb_CalSortHighlight() 1770 * @param shading_lines - defines the overall number of shading lines. 1773 u_long hilight, u_long shadow, u_long shading_lines ) in usb_CalSortShadow() 1786 lines < shading_lines-shadow; lines++, rgb += sp->Size.dwPhyPixels ) { in usb_CalSortShadow() 1790 pw = ((RGBUShortDef*)scan->pScanBuffer) + (shading_lines - shadow) * in usb_CalSortShadow() 1812 u_long hilight, u_long shadow, u_long shading_lines ) in usb_procHighlightAndShadow() 1819 pr = (u_long*)((u_char*)scan->pScanBuffer + sp->Size.dwPhyBytes * shading_lines); in usb_procHighlightAndShadow() 1826 usb_CalSortHighlight(dev, sp, hilight, shading_lines); in usb_procHighlightAndShadow() 1859 u_long shading_lines; usb_AdjustWhiteShading() local [all...] |
Completed in 3 milliseconds