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Help
Searched
refs:shading_height
(Results
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1
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/third_party/backends/backend/
H
A
D
pieusb_specific.c
1671
SANE_Int
shading_height
= scanner->device->shading_parameters[0].nLines;
in pieusb_calculate_shading()
local
1684
for (k = 0; k <
shading_height
; k++) {
in pieusb_calculate_shading()
1697
for (k = 0; k <
shading_height
*4; k++) {
in pieusb_calculate_shading()
1726
scanner->shading_ref[k][m] = lround((double)scanner->shading_ref[k][m]/
shading_height
);
in pieusb_calculate_shading()
1749
buffer_create(&shading, shading_width,
shading_height
, 0x0F, 16);
in pieusb_calculate_shading()
1750
for (n=0; n<4*
shading_height
; n++) {
in pieusb_calculate_shading()
1757
/* write_tiff_rgbi_header (fs, shading_width,
shading_height
, 16, 3600, NULL); */
in pieusb_calculate_shading()
2046
SANE_Int
shading_height
;
in sanei_pieusb_get_shading_data()
local
2055
shading_height
= scanner->device->shading_parameters[0].nLines;
in sanei_pieusb_get_shading_data()
2056
if (
shading_height
<
in sanei_pieusb_get_shading_data()
[all...]
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