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Searched refs:shadingLanguageVersion (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/framework/platform/null/
H A DtcuNullRenderContext.cpp92 string shadingLanguageVersion; member in tcu::null::Context
135 shadingLanguageVersion = "OpenGL ES GLSL ES 1.0"; in Context()
140 shadingLanguageVersion = "OpenGL ES GLSL ES 3.0"; in Context()
145 shadingLanguageVersion = "OpenGL ES GLSL ES 3.1"; in Context()
174 shadingLanguageVersion = "OpenGL ES GLSL ES 3.2"; in Context()
179 shadingLanguageVersion = "3.30"; in Context()
184 shadingLanguageVersion = "4.40"; in Context()
189 shadingLanguageVersion = "4.50"; in Context()
194 shadingLanguageVersion = "4.60"; in Context()
199 shadingLanguageVersion in Context()
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/third_party/skia/tools/gpu/gl/
H A DGLTestContext.cpp232 void GLTestContext::overrideVersion(const char* version, const char* shadingLanguageVersion) { in overrideVersion() argument
238 shadingLanguageVersion](GrGLenum name) { in overrideVersion()
242 return reinterpret_cast<const GrGLubyte*>(shadingLanguageVersion); in overrideVersion()
H A DGLTestContext.h48 void overrideVersion(const char* version, const char* shadingLanguageVersion);

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