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Searched refs:shadersToDelete (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp265 SkTDArray<GrGLuint> shadersToDelete; in finalize() local
364 cleanup_program(fGpu, programID, shadersToDelete); in finalize()
379 GR_GL_FRAGMENT_SHADER, &shadersToDelete, errorHandler)) { in finalize()
380 cleanup_program(fGpu, programID, shadersToDelete); in finalize()
396 cleanup_program(fGpu, programID, shadersToDelete); in finalize()
401 GR_GL_VERTEX_SHADER, &shadersToDelete, errorHandler)) { in finalize()
402 cleanup_program(fGpu, programID, shadersToDelete); in finalize()
428 GR_GL_TESS_CONTROL_SHADER, &shadersToDelete, in finalize()
430 cleanup_program(fGpu, programID, shadersToDelete); in finalize()
440 GR_GL_TESS_EVALUATION_SHADER, &shadersToDelete, in finalize()
582 SkTDArray<GrGLuint> shadersToDelete; PrecompileProgram() local
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