Searched refs:shadersToDelete (Results 1 - 1 of 1) sorted by relevance
/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 265 SkTDArray<GrGLuint> shadersToDelete; in finalize() local 364 cleanup_program(fGpu, programID, shadersToDelete); in finalize() 379 GR_GL_FRAGMENT_SHADER, &shadersToDelete, errorHandler)) { in finalize() 380 cleanup_program(fGpu, programID, shadersToDelete); in finalize() 396 cleanup_program(fGpu, programID, shadersToDelete); in finalize() 401 GR_GL_VERTEX_SHADER, &shadersToDelete, errorHandler)) { in finalize() 402 cleanup_program(fGpu, programID, shadersToDelete); in finalize() 428 GR_GL_TESS_CONTROL_SHADER, &shadersToDelete, in finalize() 430 cleanup_program(fGpu, programID, shadersToDelete); in finalize() 440 GR_GL_TESS_EVALUATION_SHADER, &shadersToDelete, in finalize() 582 SkTDArray<GrGLuint> shadersToDelete; PrecompileProgram() local [all...] |
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