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Searched refs:shader_part (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_shader.c2367 struct radv_shader_part *shader_part = malloc(sizeof(struct radv_shader_part)); local
2368 if (!shader_part)
2371 shader_part->alloc = radv_alloc_shader_memory(device, code_size, NULL);
2372 if (!shader_part->alloc) {
2373 free(shader_part);
2377 shader_part->bo = shader_part->alloc->arena->bo;
2378 char *dest_ptr = shader_part->alloc->arena->ptr + shader_part->alloc->offset;
2387 shader_part
2551 radv_shader_part_destroy(struct radv_device *device, struct radv_shader_part *shader_part) global() argument
[all...]
H A Dradv_shader.h604 void radv_shader_part_destroy(struct radv_device *device, struct radv_shader_part *shader_part);

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