Searched refs:shader_params (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_compositor.h | 96 struct pipe_resource *shader_params; member
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H A D | vl_compositor_cs.c | 656 void *ptr = pipe_buffer_map(s->pipe, s->shader_params, in set_viewport() 804 pipe_set_constant_buffer(c->pipe, PIPE_SHADER_COMPUTE, 0, s->shader_params); in vl_compositor_cs_render()
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H A D | vl_compositor.c | 482 float *ptr = pipe_buffer_map(s->pipe, s->shader_params, in vl_compositor_set_csc_matrix() 822 s->shader_params = pipe_buffer_create_const0 in vl_compositor_init_state() 830 if (!s->shader_params) in vl_compositor_init_state() 848 pipe_resource_reference(&s->shader_params, NULL); in vl_compositor_cleanup_state()
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H A D | vl_compositor_gfx.c | 722 pipe_set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, s->shader_params); in vl_compositor_gfx_render()
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