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Searched refs:shader_output (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp178 const glw::GLchar* const TextureCubeMapArraySamplingTest::shader_output = "out "; member in glcts::glw::TextureCubeMapArraySamplingTest
2138 stream << shader_layout << shader_output << color_type << fragment_shader_output << ";" << std::endl; in getPassThroughFragmentShaderCode()
2179 stream << shader_output << routine_attribute_definitions[i].type << tesselation_control_shader_output in getPassThroughTesselationControlShaderCode()
2186 stream << shader_output << type_attribute_definitions[i].type << tesselation_control_shader_output in getPassThroughTesselationControlShaderCode()
2247 stream << interpolation_type << shader_output << color_type << fragment_shader_input << ";" << std::endl; in getPassThroughTesselationEvaluationShaderCode()
2303 stream << shader_output << routine_attribute_definitions[i].type << vertex_shader_output in getPassThroughVertexShaderCode()
2310 stream << shader_output << type_attribute_definitions[i].type << vertex_shader_output in getPassThroughVertexShaderCode()
2538 stream << shader_layout << shader_output << color_type << fragment_shader_output << ";" << std::endl; in getSamplingFragmentShaderCode()
2745 stream << interpolation_type << shader_output << color_type << fragment_shader_input << ";" << std::endl; in getSamplingGeometryShaderCode()
2830 stream << interpolation_type << shader_output << color_typ in getSamplingTesselationControlShaderCode()
[all...]
H A DesextcTextureCubeMapArraySampling.hpp737 static const glw::GLchar* const shader_output; member in glcts::TextureCubeMapArraySamplingTest::glw

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