Searched refs:shaderRecordAlignedSize (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingShaderBindingTableTests.cpp | 443 deUint32 shaderRecordAlignedSize = deAlign32(shaderGroupHandleSize + deUint32(sizeof(tcu::UVec4)), shaderGroupHandleSize); in initShaderBindingTables() local 457 hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), shaderBindingTableOffset), shaderRecordAlignedSize, shaderCount[STT_HIT] * shaderRecordAlignedSize); in initShaderBindingTables() 470 deUint8* shaderRecordAddress = hitAddressBegin + idx * shaderRecordAlignedSize + size_t(shaderGroupHandleSize); in initShaderBindingTables() 491 missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), shaderBindingTableOffset), shaderRecordAlignedSize, shaderCount[STT_MISS] * shaderRecordAlignedSize); in initShaderBindingTables() 502 deUint8* shaderRecordAddress = missAddressBegin + idx * shaderRecordAlignedSize + size_t(shaderGroupHandleSize); in initShaderBindingTables() 525 callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), shaderBindingTableOffset), shaderRecordAlignedSize, shaderCount[STT_CALL] * shaderRecordAlignedSize); in initShaderBindingTables() 535 deUint8* shaderRecordAddress = callAddressBegin + idx * shaderRecordAlignedSize in initShaderBindingTables() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingShaderBindingTableTests.cpp | 443 deUint32 shaderRecordAlignedSize = deAlign32(shaderGroupHandleSize + deUint32(sizeof(tcu::UVec4)), shaderGroupHandleSize); in initShaderBindingTables() local 457 hitShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), shaderBindingTableOffset), shaderRecordAlignedSize, shaderCount[STT_HIT] * shaderRecordAlignedSize); in initShaderBindingTables() 470 deUint8* shaderRecordAddress = hitAddressBegin + idx * shaderRecordAlignedSize + size_t(shaderGroupHandleSize); in initShaderBindingTables() 491 missShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, missShaderBindingTable->get(), shaderBindingTableOffset), shaderRecordAlignedSize, shaderCount[STT_MISS] * shaderRecordAlignedSize); in initShaderBindingTables() 502 deUint8* shaderRecordAddress = missAddressBegin + idx * shaderRecordAlignedSize + size_t(shaderGroupHandleSize); in initShaderBindingTables() 525 callableShaderBindingTableRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, callableShaderBindingTable->get(), shaderBindingTableOffset), shaderRecordAlignedSize, shaderCount[STT_CALL] * shaderRecordAlignedSize); in initShaderBindingTables() 535 deUint8* shaderRecordAddress = callAddressBegin + idx * shaderRecordAlignedSize in initShaderBindingTables() [all...] |
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