Home
last modified time | relevance | path

Searched refs:shaderProg (Results 1 - 8 of 8) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fBooleanStateQueryTests.cpp603 GLuint shaderProg = glCreateProgram(); in test() local
604 glAttachShader(shaderProg, shaderVert); in test()
605 glAttachShader(shaderProg, shaderFrag); in test()
607 glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); in test()
608 glLinkProgram(shaderProg); in test()
611 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
624 glUseProgram(shaderProg); in test()
634 glDeleteProgram(shaderProg); in test()
H A Des3fShaderStateQueryTests.cpp935 GLuint shaderProg = glCreateProgram(); in test() local
936 glAttachShader(shaderProg, shaderVert); in test()
937 glAttachShader(shaderProg, shaderFrag); in test()
938 glLinkProgram(shaderProg); in test()
941 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE); in test()
945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test()
948 glUseProgram(shaderProg); in test()
952 glDeleteProgram(shaderProg); in test()
957 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE); in test()
1976 GLuint shaderProg in test() local
[all...]
H A Des3fIntegerStateQueryTests.cpp1959 GLuint shaderProg; in test() local
2005 shaderProg = gl.glCreateProgram(); in test()
2006 gl.glAttachShader(shaderProg, shaderVert); in test()
2007 gl.glAttachShader(shaderProg, shaderFrag); in test()
2008 gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); in test()
2009 gl.glLinkProgram(shaderProg); in test()
2012 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
2026 gl.glUseProgram(shaderProg); in test()
2039 gl.glDeleteProgram(shaderProg); in test()
2070 GLuint shaderProg; in test() local
[all...]
H A Des3fIndexedStateQueryTests.cpp107 GLuint shaderProg = glCreateProgram(); in test() local
108 glAttachShader(shaderProg, shaderVert); in test()
109 glAttachShader(shaderProg, shaderFrag); in test()
117 glTransformFeedbackVaryings(shaderProg, 2, transformFeedbackOutputs, GL_INTERLEAVED_ATTRIBS); in test()
118 glLinkProgram(shaderProg); in test()
136 glDeleteProgram(shaderProg); in test()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fIntegerStateQueryTests.cpp1644 GLuint shaderProg; in test() local
1680 shaderProg = gl.glCreateProgram(); in test()
1681 gl.glAttachShader(shaderProg, shaderVert); in test()
1682 gl.glAttachShader(shaderProg, shaderFrag); in test()
1683 gl.glLinkProgram(shaderProg); in test()
1686 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test()
1690 gl.glUseProgram(shaderProg); in test()
1693 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test()
1700 gl.glDeleteProgram(shaderProg); in test()
1703 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_typ in test()
[all...]
H A Des2fShaderStateQueryTests.cpp773 GLuint shaderProg = glCreateProgram(); in test() local
774 glAttachShader(shaderProg, shaderVert); in test()
775 glAttachShader(shaderProg, shaderFrag); in test()
776 glLinkProgram(shaderProg); in test()
779 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE); in test()
783 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test()
786 glUseProgram(shaderProg); in test()
790 glDeleteProgram(shaderProg); in test()
795 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE); in test()
/third_party/vk-gl-cts/framework/common/
H A DtcuTestLog.hpp450 inline TestLog& TestLog::operator<< (const ShaderProgram& shaderProg) { shaderProg.write(*this); return *this; } in operator <<() argument
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp3779 ShaderProgramObjectContainer* shaderProg = m_programs.find(program);
3781 RC_IF_ERROR(shaderProg == DE_NULL, GL_INVALID_OPERATION, -1);
3787 for (size_t ndx = 0; ndx < shaderProg->m_program->m_attributeNames.size(); ++ndx)
3788 if (shaderProg->m_program->m_attributeNames[ndx] == nameString)
3979 ShaderProgramObjectContainer* shaderProg = m_programs.find(program);
3980 RC_IF_ERROR(shaderProg == DE_NULL, GL_INVALID_OPERATION, -1);
3982 std::vector<sglr::UniformSlot>& uniforms = shaderProg->m_program->m_uniforms;
4586 rc::ShaderProgramObjectContainer* shaderProg = DE_NULL;
4591 shaderProg = m_programs.find(program);
4594 if (!shaderProg || shaderPro
[all...]

Completed in 23 milliseconds