/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | vk_internal_shaders_autogen.cpp | 354 uint32_t shaderFlags, in GetShader() 357 ASSERT(shaderFlags < shadersCount); in GetShader() 358 RefCounted<ShaderAndSerial> &shader = shaders[shaderFlags]; in GetShader() 367 const CompressedShaderBlob &compressedShaderCode = compressedShaderBlobs[shaderFlags]; in GetShader() 446 uint32_t shaderFlags, 450 ArraySize(kBlitResolve_frag_shaders), shaderFlags, shaderOut); 455 uint32_t shaderFlags, 460 ArraySize(kBlitResolveStencilNoExport_comp_shaders), shaderFlags, shaderOut); 464 uint32_t shaderFlags, 468 ArraySize(kConvertIndex_comp_shaders), shaderFlags, shaderOu 350 GetShader(Context *context, RefCounted<ShaderAndSerial> *shaders, const CompressedShaderBlob *compressedShaderBlobs, size_t shadersCount, uint32_t shaderFlags, RefCounted<ShaderAndSerial> **shaderOut) GetShader() argument [all...] |
H A D | vk_internal_shaders_autogen.h | 202 uint32_t shaderFlags, 205 uint32_t shaderFlags, 208 uint32_t shaderFlags, 211 uint32_t shaderFlags, 214 uint32_t shaderFlags, 217 uint32_t shaderFlags, 220 uint32_t shaderFlags, 223 uint32_t shaderFlags, 226 uint32_t shaderFlags, 229 uint32_t shaderFlags, [all...] |
/third_party/skia/src/gpu/ops/ |
H A D | AtlasInstancedHelper.h | 32 AtlasInstancedHelper(GrSurfaceProxyView atlasView, ShaderFlags shaderFlags) in AtlasInstancedHelper() argument 35 , fShaderFlags(shaderFlags) { in AtlasInstancedHelper()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 424 const VkShaderStageFlagBits shaderFlags, in makeGraphicsPipeline() 502 const VkShaderModule vertShader = shaderFlags & VK_SHADER_STAGE_VERTEX_BIT ? **shaderModules[VK_SHADER_STAGE_VERTEX_BIT] : DE_NULL; in makeGraphicsPipeline() 503 const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] : DE_NULL; in makeGraphicsPipeline() 504 const VkShaderModule tessEvalShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] : DE_NULL; in makeGraphicsPipeline() 505 const VkShaderModule geomShader = shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT ? **shaderModules[VK_SHADER_STAGE_GEOMETRY_BIT] : DE_NULL; in makeGraphicsPipeline() 506 const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[VK_SHADER_STAGE_FRAGMENT_BIT] : DE_NULL; in makeGraphicsPipeline() 422 makeGraphicsPipeline(const VkRenderPass renderPass, const VkPipelineLayout pipelineLayout, const VkShaderStageFlagBits shaderFlags, map<VkShaderStageFlagBits, ShaderModuleSP>& shaderModules, const VkPrimitiveTopology primitiveTopology) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 424 const VkShaderStageFlagBits shaderFlags, in makeGraphicsPipeline() 502 const VkShaderModule vertShader = shaderFlags & VK_SHADER_STAGE_VERTEX_BIT ? **shaderModules[VK_SHADER_STAGE_VERTEX_BIT] : DE_NULL; in makeGraphicsPipeline() 503 const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] : DE_NULL; in makeGraphicsPipeline() 504 const VkShaderModule tessEvalShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] : DE_NULL; in makeGraphicsPipeline() 505 const VkShaderModule geomShader = shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT ? **shaderModules[VK_SHADER_STAGE_GEOMETRY_BIT] : DE_NULL; in makeGraphicsPipeline() 506 const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[VK_SHADER_STAGE_FRAGMENT_BIT] : DE_NULL; in makeGraphicsPipeline() 422 makeGraphicsPipeline(const VkRenderPass renderPass, const VkPipelineLayout pipelineLayout, const VkShaderStageFlagBits shaderFlags, map<VkShaderStageFlagBits, ShaderModuleSP>& shaderModules, const VkPrimitiveTopology primitiveTopology) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineExecutablePropertiesTests.cpp | 871 VkShaderStageFlags shaderFlags = m_param.getShaderFlags(); in checkSupport() local 873 if ((shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) && (features.geometryShader == VK_FALSE)) in checkSupport() 875 if ((shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || in checkSupport() 876 (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) in checkSupport() 931 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable 932 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 934 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) 936 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT)
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H A D | vktPipelineCreationFeedbackTests.cpp | 440 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable 441 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) 443 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 445 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineExecutablePropertiesTests.cpp | 898 VkShaderStageFlags shaderFlags = m_param.getShaderFlags(); in checkSupport() local 900 if ((shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) && (features.geometryShader == VK_FALSE)) in checkSupport() 902 if ((shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || in checkSupport() 903 (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) in checkSupport() 958 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable 959 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 961 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) 963 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT)
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H A D | vktPipelineCreationFeedbackTests.cpp | 456 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable 457 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) 459 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 461 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkObjUtil.cpp | 46 const VkPipelineShaderStageCreateFlags shaderFlags, in makeComputePipeline() 61 shaderFlags, // VkPipelineShaderStageCreateFlags flags; in makeComputePipeline() 40 makeComputePipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkPipelineCreateFlags pipelineFlags, const void* pipelinePNext, const VkShaderModule shaderModule, const VkPipelineShaderStageCreateFlags shaderFlags, const VkSpecializationInfo* specializationInfo, const VkPipelineCache pipelineCache, const uint32_t subgroupSize) makeComputePipeline() argument
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H A D | vkObjUtil.hpp | 47 const VkPipelineShaderStageCreateFlags shaderFlags,
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderLibraryCase.cpp | 1166 deUint32 shaderFlags = 0; 1169 shaderFlags |= glu::getGLShaderTypeBit((glu::ShaderType)stage); 1171 programPipeline->useProgramStages(shaderFlags, pipelineProgramIDs[programNdx]);
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