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Searched refs:shaderCacheFilename (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkPrograms.cpp465 vk::ProgramBinary* shadercacheLoad (const std::string& shaderstring, const char* shaderCacheFilename, deUint32 hash) in shadercacheLoad() argument
484 FILE* file = fopen(shaderCacheFilename, "rb"); in shadercacheLoad()
524 void shadercacheSave (const vk::ProgramBinary* binary, const std::string& shaderstring, const char* shaderCacheFilename, deUint32 hash) in shadercacheSave() argument
533 const de::FilePath filePath (shaderCacheFilename); in shadercacheSave()
542 FILE* file = fopen(shaderCacheFilename, "rb"); in shadercacheSave()
583 FILE* file = fopen(shaderCacheFilename, "ab"); in shadercacheSave()

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