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Searched refs:setQueueFamilyIndex (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/
H A DGrBackendSurfaceMutableStateImpl.h42 void setQueueFamilyIndex(uint32_t queueFamilyIndex) { in setQueueFamilyIndex() function in GrBackendSurfaceMutableStateImpl
44 fState.fVkState.setQueueFamilyIndex(queueFamilyIndex); in setQueueFamilyIndex()
/third_party/skia/include/gpu/
H A DGrBackendSurfaceMutableState.h74 fVkState.setQueueFamilyIndex(queueFamilyIndex); in setVulkanState()
/third_party/skia/include/private/
H A DGrVkTypesPriv.h66 void setQueueFamilyIndex(uint32_t queueFamilyIndex) { in setQueueFamilyIndex() function in GrVkSharedImageInfo
/third_party/skia/src/gpu/vk/
H A DGrVkImage.h151 void setQueueFamilyIndex(uint32_t queueFamilyIndex) { in setQueueFamilyIndex() function in GrVkImage
152 fMutableState->setQueueFamilyIndex(queueFamilyIndex); in setQueueFamilyIndex()
H A DGrVkImage.cpp470 this->setQueueFamilyIndex(newQueueFamilyIndex); in setImageLayoutAndQueueIndex()
711 fMutableState->setQueueFamilyIndex(gpu->queueIndex()); in setCurrentQueueFamilyToGraphicsQueue()
/third_party/skia/tests/
H A DBackendSurfaceMutableStateTest.cpp93 vkTexture->setQueueFamilyIndex(initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
H A Dvulkan_structs.hpp12072 CommandPoolCreateInfo & setQueueFamilyIndex( uint32_t queueFamilyIndex_ ) VULKAN_HPP_NOEXCEPT
18579 DeviceQueueCreateInfo & setQueueFamilyIndex( uint32_t queueFamilyIndex_ ) VULKAN_HPP_NOEXCEPT
21538 DeviceQueueInfo2 & setQueueFamilyIndex( uint32_t queueFamilyIndex_ ) VULKAN_HPP_NOEXCEPT
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/third_party/vulkan-headers/include/vulkan/
H A Dvulkan_structs.hpp15660 VULKAN_HPP_CONSTEXPR_14 CommandPoolCreateInfo & setQueueFamilyIndex( uint32_t queueFamilyIndex_ ) VULKAN_HPP_NOEXCEPT
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