Searched refs:setDepthBounds (Results 1 - 13 of 13) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
H A D | VkCommandBuffer.hpp | 95 void setDepthBounds(float minDepthBounds, float maxDepthBounds);
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H A D | VkCommandBuffer.cpp | 1463 void CommandBuffer::setDepthBounds(float minDepthBounds, float maxDepthBounds) in setDepthBounds() function in vk::CommandBuffer
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H A D | libVulkan.cpp | 2549 vk::Cast(commandBuffer)->setDepthBounds(minDepthBounds, maxDepthBounds); in vkCmdSetDepthBounds()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateComputeTests.cpp | 211 void setDepthBounds (const DeviceInterface* vkd, VkCommandBuffer cmdBuffer, const DynamicStateData*) in setDepthBounds() function 534 { VK_DYNAMIC_STATE_DEPTH_BOUNDS, { {}, setDepthBounds } }, in getDynamicStateInfo()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateComputeTests.cpp | 209 void setDepthBounds (const DeviceInterface* vkd, VkCommandBuffer cmdBuffer, const DynamicStateData*) in setDepthBounds() function 532 { VK_DYNAMIC_STATE_DEPTH_BOUNDS, { {}, setDepthBounds } }, in getDynamicStateInfo()
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/third_party/skia/third_party/externals/swiftshader/include/vulkan/ |
H A D | vulkan_raii.hpp | 4045 void setDepthBounds( float minDepthBounds, float maxDepthBounds ) const VULKAN_HPP_NOEXCEPT; 9889 VULKAN_HPP_INLINE void CommandBuffer::setDepthBounds( float minDepthBounds,
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H A D | vulkan_handles.hpp | 3292 void setDepthBounds( float minDepthBounds,
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H A D | vulkan_funcs.hpp | 4592 VULKAN_HPP_INLINE void CommandBuffer::setDepthBounds( float minDepthBounds, [all...] |
H A D | vulkan_structs.hpp | 18877 PhysicalDeviceFeatures & setDepthBounds( VULKAN_HPP_NAMESPACE::Bool32 depthBounds_ ) VULKAN_HPP_NOEXCEPT [all...] |
/third_party/vulkan-headers/include/vulkan/ |
H A D | vulkan_raii.hpp | 5422 void setDepthBounds( float minDepthBounds, float maxDepthBounds ) const VULKAN_HPP_NOEXCEPT; 13044 VULKAN_HPP_INLINE void CommandBuffer::setDepthBounds( float minDepthBounds, float maxDepthBounds ) const VULKAN_HPP_NOEXCEPT [all...] |
H A D | vulkan_handles.hpp | 4385 void setDepthBounds( float minDepthBounds, float maxDepthBounds, Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
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H A D | vulkan_funcs.hpp | 4369 VULKAN_HPP_INLINE void CommandBuffer::setDepthBounds( float minDepthBounds, float maxDepthBounds, Dispatch const & d ) const VULKAN_HPP_NOEXCEPT [all...] |
H A D | vulkan_structs.hpp | [all...] |
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