Searched refs:sequence_count (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_device_generated_commands.c | 137 uint32_t sequence_count; member 295 build_dgc_buffer_tail(nir_builder *b, nir_ssa_def *sequence_count) in build_dgc_buffer_tail() argument 304 nir_ssa_def *cmd_buf_tail_start = nir_imul(b, cmd_buf_stride, sequence_count); in build_dgc_buffer_tail() 348 nir_ssa_def *sequence_count = load_param32(&b, sequence_count); in build_dgc_prepare_shader() local 351 nir_variable *count_var = nir_variable_create(b.shader, nir_var_shader_temp, glsl_uint_type(), "sequence_count"); in build_dgc_prepare_shader() 352 nir_store_var(&b, count_var, sequence_count, 0x1); in build_dgc_prepare_shader() 354 nir_push_if(&b, nir_ieq_imm(&b, sequence_count, UINT32_MAX)); in build_dgc_prepare_shader() 362 sequence_count = nir_load_var(&b, count_var); in build_dgc_prepare_shader() 364 nir_push_if(&b, nir_ult(&b, sequence_id, sequence_count)); in build_dgc_prepare_shader() [all...] |
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