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Help
Searched
refs:scratch_buffers
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/
H
A
D
r600_hw_context.c
421
for (shader = 0; shader < ARRAY_SIZE(ctx->
scratch_buffers
); shader++) {
in r600_begin_new_cs()
422
ctx->
scratch_buffers
[shader].dirty = true;
in r600_begin_new_cs()
H
A
D
r600_pipe.c
76
r600_resource_reference(&rctx->
scratch_buffers
[sh].buffer, NULL);
in r600_destroy_context()
H
A
D
r600_pipe.h
607
struct r600_scratch_buffer
scratch_buffers
[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
member
H
A
D
r600_state_common.c
1841
&rctx->
scratch_buffers
[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
in r600_setup_scratch_buffers()
H
A
D
evergreen_state.c
2327
&rctx->
scratch_buffers
[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
in evergreen_setup_scratch_buffers()
Completed in 14 milliseconds