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Searched refs:saveLayerAlpha (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/docs/examples/
H A DCanvas_saveLayerAlpha.cpp10 canvas->saveLayerAlpha(nullptr, 128); in REG_FIDDLE()
H A DCanvas_destructor.cpp15 offscreen.saveLayerAlpha(&layerBounds, 128); in REG_FIDDLE()
H A DCanvas_accessTopLayerPixels_b.cpp11 canvas->saveLayerAlpha(&layerBounds, 128); in REG_FIDDLE()
/third_party/skia/gm/
H A Dblend.cpp36 canvas->saveLayerAlpha(nullptr, 0xFC); in DEF_SIMPLE_GM()
H A Drasterhandleallocator.cpp25 fCanvas->saveLayerAlpha(&bounds, alpha); in saveLayer()
/third_party/skia/samplecode/
H A DSampleLayers.cpp56 canvas->saveLayerAlpha(&r, 0x80); in test_fade()
/third_party/skia/fuzz/
H A DFuzzCanvas.cpp1054 canvas->saveLayerAlpha(nullptr, (U8CPU)alpha);
1061 canvas->saveLayerAlpha(&bounds, (U8CPU)alpha);
/third_party/skia/include/core/
H A DSkCanvas.h635 int saveLayerAlpha(const SkRect* bounds, U8CPU alpha);
765 saveLayerPreserveLCDTextRequests(), or saveLayerAlpha() returned saveCount.
/third_party/skia/src/core/
H A DSkCanvas.cpp1146 int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha) { in saveLayerAlpha() function in SkCanvas

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