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Help
Searched
refs:samplers_shadow
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
vertexshader9.h
92
uint8_t
samplers_shadow
;
in NineVertexShader9_UpdateKey()
local
96
samplers_shadow
= (uint8_t)((context->
samplers_shadow
& NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(0));
in NineVertexShader9_UpdateKey()
97
samplers_shadow
&= vs->sampler_mask;
in NineVertexShader9_UpdateKey()
98
key =
samplers_shadow
;
in NineVertexShader9_UpdateKey()
H
A
D
pixelshader9.h
78
uint16_t
samplers_shadow
;
in NinePixelShader9_UpdateKey()
local
85
samplers_shadow
= (uint16_t)((context->
samplers_shadow
& NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0));
in NinePixelShader9_UpdateKey()
87
key =
samplers_shadow
& ps->sampler_mask;
in NinePixelShader9_UpdateKey()
100
* ps < 1.4:
samplers_shadow
4b, samplers_ps1_types 8b, projected 8b
in NinePixelShader9_UpdateKey()
101
* ps 1.4:
samplers_shadow
6b, samplers_ps1_types 12b
in NinePixelShader9_UpdateKey()
102
* Tot ps X.X
samplers_shadow
+ extra: 20b */
in NinePixelShader9_UpdateKey()
H
A
D
nine_state.h
301
uint32_t
samplers_shadow
;
member
H
A
D
nine_state.c
1475
context->
samplers_shadow
&= ~(1 << stage);
in CSMT_ITEM_NO_WAIT()
1476
context->
samplers_shadow
|= shadow << stage;
in CSMT_ITEM_NO_WAIT()
Completed in 7 milliseconds