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Searched refs:samplersPS (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DProgram.cpp298 ASSERT(samplerIndex < sizeof(samplersPS) / sizeof(samplersPS[0])); in getSamplerMapping()
300 if(samplersPS[samplerIndex].active) in getSamplerMapping()
302 logicalTextureUnit = samplersPS[samplerIndex].logicalTextureUnit; in getSamplerMapping()
330 ASSERT(samplerIndex < sizeof(samplersPS)/sizeof(samplersPS[0]));
331 ASSERT(samplersPS[samplerIndex].active);
332 return samplersPS[samplerIndex].textureType;
1807 samplersPS[index].active = true; in defineUniform()
1815 case GL_SAMPLER_2D: samplersPS[inde in defineUniform()
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H A DProgram.h303 Sampler samplersPS[MAX_TEXTURE_IMAGE_UNITS]; member in es2::Program

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