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Searched refs:sampler_mask (Results 1 - 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dpixelshader9.h47 uint16_t sampler_mask; member
87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
88 samplers_fetch4 &= ps->sampler_mask; in NinePixelShader9_UpdateKey()
92 uint32_t m = ps->sampler_mask; in NinePixelShader9_UpdateKey()
103 assert((ps->byte_code.version < 0x14 && !(ps->sampler_mask & 0xFFF0)) || !(ps->sampler_mask & 0xFFC0)); in NinePixelShader9_UpdateKey()
H A Dvertexshader9.h52 uint8_t sampler_mask; member
97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey()
H A Dpixelshader9.c90 This->sampler_mask = info.sampler_mask; in NinePixelShader9_ctor()
H A Dvertexshader9.c106 This->sampler_mask = info.sampler_mask; in NineVertexShader9_ctor()
H A Dnine_shader.h66 uint16_t sampler_mask; /* out, which samplers are being used */ member
H A Dnine_shader.c2269 tx->info->sampler_mask |= m; in DECL_SPECIAL()
2550 tx->info->sampler_mask |= 1 << m; in DECL_SPECIAL()
2627 tx->info->sampler_mask |= 1 << m; in DECL_SPECIAL()
2644 tx->info->sampler_mask |= 1 << m; in DECL_SPECIAL()
2673 tx->info->sampler_mask |= 1 << (m + 1); in DECL_SPECIAL()
2705 tx->info->sampler_mask |= 1 << (m + 2); in DECL_SPECIAL()
2738 tx->info->sampler_mask |= 1 << m; in DECL_SPECIAL()
2762 tx->info->sampler_mask |= 1 << m; in DECL_SPECIAL()
2841 tx->info->sampler_mask |= 1 << (m + 2); in DECL_SPECIAL()
2846 tx->info->sampler_mask | in DECL_SPECIAL()
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H A Dnine_state.c668 if ((context->bound_samplers_mask_vs & vs->sampler_mask) != vs->sampler_mask) in prepare_vs()
699 if ((context->bound_samplers_mask_ps & ps->sampler_mask) != ps->sampler_mask) in prepare_ps()
996 uint16_t sampler_mask = context->ps ? context->ps->sampler_mask : in update_textures_and_samplers() local
997 device->ff.ps->sampler_mask; in update_textures_and_samplers()
1000 const uint16_t ps_mask = sampler_mask | context->enabled_samplers_mask_ps; in update_textures_and_samplers()
1017 u_foreach_bit(i, sampler_mask & ~context->enabled_samplers_mask_ps) { in update_textures_and_samplers()
1046 sampler_mask in update_textures_and_samplers()
[all...]
H A Dnine_ff.c1730 uint8_t sampler_mask = 0; in nine_ff_get_ps() local
1770 sampler_mask |= (1 << s); in nine_ff_get_ps()
1859 ps->sampler_mask = sampler_mask; in nine_ff_get_ps()
/third_party/vk-gl-cts/external/amber/src/src/
H A Dpipeline.h371 void AddSampler(uint32_t sampler_mask,
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_context.c3945 const unsigned sampler_mask = rebind_mask ? in rebind_buffer() local
3948 u_foreach_bit(shader, sampler_mask >> TC_BINDING_SAMPLERVIEW_VS) { in rebind_buffer()

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