Searched refs:samplerIdx (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboSRGBWriteControlTests.cpp | 154 for (int samplerIdx = 0; samplerIdx < samplerTotal; samplerIdx++) in buildSamplingPassType() 161 << " texelColor" << samplerIdx << " = texture(uTexture" << samplerIdx << ", vs_aTexCoord); \n"; in buildSamplingPassType() local 167 << " texelColor" << samplerIdx << " = textureLod(uTexture" << samplerIdx << ", vs_aTexCoord, 0.0f); \n"; in buildSamplingPassType() local 173 << " texelColor" << samplerIdx << " = textureGrad(uTexture" << samplerIdx << ", vs_aTexCoord, vec2(0.0f, 0.0f), vec2(0.0f, 0.0f)); \n"; in buildSamplingPassType() local 179 << " texelColor" << samplerIdx << " in buildSamplingPassType() local 185 << " texelColor" << samplerIdx << " = textureProj(uTexture" << samplerIdx << ", vec3(vs_aTexCoord, 1.0f)); \\n"; buildSamplingPassType() local 696 << "uniform sampler2D uTexture" << samplerIdx << "; \\n"; TestShaderProgram() local 714 <<" mediump vec4 texelColor" << samplerIdx << " = vec4(0.0f, 0.0f, 0.0f, 1.0f); \\n"; TestShaderProgram() local 1073 setShaderProgramSamplingType(const int samplerIdx) setShaderProgramSamplingType() argument [all...] |
H A D | es31fSRGBDecodeTests.cpp | 893 void bindSamplerToTexture (const int samplerIdx, const int textureIdx, const deUint32 textureUnit); 894 void activateSampler (const int samplerIdx, const bool active); 1002 for (std::size_t samplerIdx = 0; samplerIdx < m_samplerList.size(); samplerIdx++) in deinit() 1004 delete m_samplerList[samplerIdx]; in deinit() 1213 void SRGBTestCase::bindSamplerToTexture (const int samplerIdx, const int textureIdx, const deUint32 textureUnit) in bindSamplerToTexture() argument 1217 m_samplerList[samplerIdx]->setTextureUnit(enumConversion); in bindSamplerToTexture() 1220 void SRGBTestCase::activateSampler (const int samplerIdx, const bool active) in activateSampler() argument 1222 m_samplerList[samplerIdx] in activateSampler() [all...] |
/third_party/skia/src/gpu/glsl/ |
H A D | GrGLSLProgramBuilder.cpp | 159 fp.visitWithImpls([&, samplerIdx = 0](const GrFragmentProcessor& fp, in emitFragProc() 163 name.printf("TextureSampler_%d", samplerIdx++); in emitFragProc()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | State.cpp | 583 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++) in reset() 585 mSamplers[samplerIdx].set(context, nullptr); in reset()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/descriptor_indexing/ |
H A D | vktDescriptorSetsIndexingTests.cpp | 3753 for (uint32_t samplerIdx = 0; samplerIdx < variables.validDescriptorCount; ++samplerIdx) in createAndPopulateDescriptors() 3755 variables.descriptorSamplers[samplerIdx] = ut::SamplerSp(new Move<VkSampler>(vk::createSampler(m_vki, m_vkd, &createInfo))); in createAndPopulateDescriptors()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/descriptor_indexing/ |
H A D | vktDescriptorSetsIndexingTests.cpp | 3643 for (deUint32 samplerIdx = 0; samplerIdx < variables.validDescriptorCount; ++samplerIdx) in createAndPopulateDescriptors() 3645 variables.descriptorSamplers[samplerIdx] = ut::SamplerSp(new Move<VkSampler>(vk::createSampler(m_vki, m_vkd, &createInfo))); in createAndPopulateDescriptors()
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