Searched refs:sample_mask_from_shader (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/asahi/ |
H A D | agx_state.c | 1444 demo_unk11(struct agx_pool *pool, bool prim_lines, bool prim_points, bool reads_tib, bool sample_mask_from_shader) in demo_unk11() argument 1451 cfg.sample_mask_from_shader = sample_mask_from_shader; in demo_unk11() 1518 bool sample_mask_from_shader = ctx->fs->info.writes_sample_mask; in agx_encode_state() local 1524 agx_push_record(&out, 5, demo_unk11(pool, is_lines, is_points, reads_tib, sample_mask_from_shader)); in agx_encode_state()
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