Searched refs:sample_count_error (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 2765 GLenum sample_count_error; in renderbuffer_storage() local 2795 sample_count_error = _mesa_check_sample_count(ctx, GL_RENDERBUFFER, in renderbuffer_storage() 2804 sample_count_error = GL_INVALID_VALUE; in renderbuffer_storage() 2807 if (sample_count_error != GL_NO_ERROR) { in renderbuffer_storage() 2808 _mesa_error(ctx, sample_count_error, in renderbuffer_storage()
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H A D | teximage.c | 6747 GLenum sample_count_error; in texture_image_multisample() local 6798 sample_count_error = _mesa_check_sample_count(ctx, target, in texture_image_multisample() 6800 samplesOK = sample_count_error == GL_NO_ERROR; in texture_image_multisample() 6811 _mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples); in texture_image_multisample()
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