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Searched refs:sampleTexture (Results 1 - 25 of 42) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.hpp170 // Similar to sampleTexture() except uses texelFetch.
173 void sampleTexture (const tcu::PixelBufferAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
175 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
176 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params);
177 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params);
178 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params);
179 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params);
180 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params);
181 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params);
H A DgluTextureTestUtil.cpp559 void sampleTexture (const tcu::PixelBufferAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
581 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
603 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
702 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
761 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
808 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
907 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
981 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params) in sampleTexture() function
1555 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); in verifyTextureResult()
1591 sampleTexture(tc in verifyTextureResult()
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/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSamplerCore.hpp53 Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy);
54 Vector4f sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
58 Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12);
H A DPixelPipeline.hpp62 Vector4s sampleTexture(int coordinates, int sampler, bool project = false);
63 Vector4s sampleTexture(int sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, bool project = false);
H A DPixelProgram.hpp66 Vector4f sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
67 Vector4f sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
H A DVertexProgram.hpp124 Vector4f sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
125 Vector4f sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
H A DPixelPipeline.cpp52 texture = sampleTexture(stage, stage); in fixedFunction()
1211 Vector4s PixelPipeline::sampleTexture(int coordinates, int stage, bool project)
1226 return sampleTexture(stage, x, y, z, w, project);
1229 Vector4s PixelPipeline::sampleTexture(int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, bool project)
1244 c = SamplerCore(constants, state.sampler[stage]).sampleTexture(texture, u, v, w, q, q, dsx, dsy);
1254 c = SamplerCore(constants, state.sampler[stage]).sampleTexture(texture, u_q, v_q, w_q, q, q, dsx, dsy);
1651 dst = sampleTexture(stage, u_, v_, w_, w_);
1679 dst = sampleTexture(sampler, u, v, s, s, project);
1688 dst = sampleTexture(sampler, u, v, s, s, project);
1709 dst = sampleTexture(stag
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H A DVertexProgram.cpp1585 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), (src0), Base); in TEX()
1590 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Base, Offset}); in TEXOFFSET()
1595 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod); in TEXLOD()
1600 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset}); in TEXLODOFFSET()
1605 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch); in TEXELFETCH()
1610 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset}); in TEXELFETCHOFFSET()
1615 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, src0, Grad); in TEXGRAD()
1620 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset}); in TEXGRADOFFSET()
1632 Vector4f VertexProgram::sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) in sampleTexture() function in sw::VertexProgram
1638 tmp = sampleTexture( in sampleTexture()
1666 Vector4f VertexProgram::sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) sampleTexture() function in sw::VertexProgram
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H A DPixelProgram.cpp748 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) in sampleTexture() function in sw::PixelProgram
754 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function); in sampleTexture()
766 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function); in sampleTexture()
782 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) in sampleTexture() function in sw::PixelProgram
789 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function); in sampleTexture()
1262 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit); in TEX()
1266 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit); in TEX()
1272 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset}); in TEXOFFSET()
1277 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset}); in TEXLODOFFSET()
1282 dst = sampleTexture(src in TEXBIAS()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureWrapTests.cpp223 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height), in iterate()
236 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height), in iterate()
251 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height), in iterate()
258 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height), in iterate()
H A Des2fTextureFormatTests.cpp193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate()
361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testFace()
483 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); in iterate()
595 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); in testFace()
H A Des2fTextureSizeTests.cpp160 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); in iterate()
309 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); in testFace()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp233 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate()
420 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testFace()
582 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testLayer()
740 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testSlice()
883 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate()
1036 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); in testFace()
1149 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); in iterate()
1261 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); in testFace()
H A Des3fTextureSizeTests.cpp161 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); in iterate()
310 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); in testFace()
H A Des3fTextureMipmapTests.cpp434 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), in iterate()
753 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); in iterate()
1380 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), in iterate()
1582 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), in iterate()
1898 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); in iterate()
2214 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), in iterate()
H A Des3fTextureSwizzleTests.cpp197 sampleTexture(tcu::SurfaceAccess(referenceFrame, tcu::PixelFormat(8,8,8,8)), m_texture->getRefTexture(), &texCoord[0], renderParams); in iterate()
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp244 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate()
255 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight), in iterate()
284 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
295 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate()
511 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); in renderFaces()
H A Des2aTextureMipmapTests.cpp353 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams); in iterate()
621 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); in iterate()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp234 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight), in iterate()
245 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight), in iterate()
274 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
285 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate()
520 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); in renderFaces()
H A Des3aTextureMipmapTests.cpp345 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams); in iterate()
609 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); in iterate()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DTextureZeroInitTests.cpp1277 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDescriptor); in TEST_P() local
1291 utils::CreateImageCopyTexture(sampleTexture, 1, {0, 0, 0}); in TEST_P()
1308 {{0, sampleTexture.CreateView()}}); in TEST_P()
1334 0u, EXPECT_TEXTURE_EQ(expectedWithZeros.data(), sampleTexture, {0, 0}, {kSize, kSize}, 0)); in TEST_P()
1338 EXPECT_LAZY_CLEAR(0u, EXPECT_TEXTURE_EQ(expectedWithTwos.data(), sampleTexture, {0, 0}, in TEST_P()
1342 EXPECT_EQ(true, dawn_native::IsTextureSubresourceInitialized(sampleTexture.Get(), 0, 2, 0, 1)); in TEST_P()
1356 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDescriptor); in TEST_P() local
1369 utils::CreateImageCopyTexture(sampleTexture, 0, {0, 0, 1}); in TEST_P()
1392 {{0, sampleTexture.CreateView(&textureViewDescriptor)}}); in TEST_P()
1418 0u, EXPECT_TEXTURE_EQ(expectedWithZeros.data(), sampleTexture, { in TEST_P()
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H A DTextureFormatTests.cpp204 wgpu::Texture sampleTexture = device.CreateTexture(&sampleTextureDesc); in DoSampleTest() local
228 {{0, sampleTexture.CreateView()}}); in DoSampleTest()
237 utils::CreateImageCopyTexture(sampleTexture, 0, {0, 0, 0}); in DoSampleTest()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderSampling.cpp207 // TODO(b/133868964) Pass down 4 component lodOrBias, dsx, and dsy to sampleTexture in emitSamplerRoutine()
228 Vector4f sample = s.sampleTexture(texture, uvwa, dRef, lod[i], dPdx, dPdy, offset, sampleId, samplerFunction); in emitSamplerRoutine()
253 Vector4f sample = s.sampleTexture(texture, uvwa, dRef, lodOrBias.x, (dsx.x), (dsy.x), offset, sampleId, samplerFunction); in emitSamplerRoutine()
H A DSamplerCore.hpp64 Vector4f sampleTexture(Pointer<Byte> &texture, Float4 uvwa[4], Float4 &q, Float &&lodOrBias, Float4 &dsx, Float4 &dsy, Vector4i &offset, Int4 &sample, SamplerFunction function);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureConversionTests.cpp249 sampleTexture(reference, m_swTexture, texCoords.data(), samplerParams); in iterate()

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