Home
last modified time | relevance | path

Searched refs:s_vertexSource (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramPipelineStateQueryTests.cpp56 static const char* const s_vertexSource = "#version 310 es\n" member
100 const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource)); in iterate()
174 sources << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource); in iterate()
239 glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource)); in iterate()
309 glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource)); in iterate()
H A Des31fMultisampleShaderRenderCase.cpp50 static const char* const s_vertexSource = "${GLSL_VERSION_DECL}\n" member
211 << glu::VertexSource(tcu::StringTemplate(s_vertexSource).specialize(args))
680 return std::string(tcu::StringTemplate(s_vertexSource).specialize(args));
/third_party/vk-gl-cts/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp48 static const char* const s_vertexSource = "#version 310 es\n" member
553 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource)); in init()
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sDrawTests.cpp53 static const char* const s_vertexSource = "#version 300 es\n" member
127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(s_vertexSource) << glu::FragmentSource(s_fragmentSource)); in init()

Completed in 4 milliseconds