Searched refs:rr_util (Results 1 - 12 of 12) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 79 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState() 82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState() 83 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState() 84 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState() 90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState() 91 dst.srcFunc = sglr::rr_util::mapGLBlendFunc(src.srcFunc); in translateBlendState() 92 dst.dstFunc = sglr::rr_util::mapGLBlendFunc(src.dstFunc); in translateBlendState() 111 dst.depthFunc = sglr::rr_util::mapGLTestFunc(src.depthFunc); in translateState()
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H A D | es3fBlendTests.cpp | 285 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB); in iterate() 286 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB); in iterate() 287 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB); in iterate() 288 referenceState.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha); in iterate() 289 referenceState.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha); in iterate() 290 referenceState.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha); in iterate()
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H A D | es3fDepthStencilTests.cpp | 370 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState() 373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState() 374 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState() 375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState() 403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc); in translateCommand()
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H A D | es3fDrawBuffersIndexedTests.cpp | 82 using sglr::rr_util::mapGLBlendEquation; 83 using sglr::rr_util::mapGLBlendFunc; 84 using sglr::rr_util::mapGLBlendEquationAdvanced;
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 79 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState() 82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState() 83 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState() 84 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState() 90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState() 91 dst.srcFunc = sglr::rr_util::mapGLBlendFunc(src.srcFunc); in translateBlendState() 92 dst.dstFunc = sglr::rr_util::mapGLBlendFunc(src.dstFunc); in translateBlendState() 111 dst.depthFunc = sglr::rr_util::mapGLTestFunc(src.depthFunc); in translateState()
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H A D | es2fBlendTests.cpp | 237 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB); in iterate() 238 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB); in iterate() 239 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB); in iterate() 240 referenceState.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha); in iterate() 241 referenceState.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha); in iterate() 242 referenceState.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha); in iterate()
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H A D | es2fDepthStencilTests.cpp | 370 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState() 373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState() 374 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState() 375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState() 403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc); in translateCommand()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceUtils.hpp | 35 namespace rr_util namespace 51 } // rr_util
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H A D | sglrReferenceUtils.cpp | 29 namespace rr_util namespace 320 } // rr_util
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H A D | sglrReferenceContext.cpp | 4047 const rr::PrimitiveType primitiveType = sglr::rr_util::mapGLPrimitiveType(mode); 4085 const rr::PrimitiveType primitiveType = sglr::rr_util::mapGLPrimitiveType(mode); 4088 drawWithReference(rr::PrimitiveList(primitiveType, count, rr::DrawIndices(indicesPtr, sglr::rr_util::mapGLIndexType(type), baseVertex)), instanceCount); 4355 state.fragOps.stencilStates[faceType].func = sglr::rr_util::mapGLTestFunc(m_stencil[faceType].func); 4356 state.fragOps.stencilStates[faceType].sFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opStencilFail); 4357 state.fragOps.stencilStates[faceType].dpFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opDepthFail); 4358 state.fragOps.stencilStates[faceType].dpPass = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opDepthPass); 4362 state.fragOps.depthFunc = sglr::rr_util::mapGLTestFunc(m_depthFunc); 4366 state.fragOps.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(m_blendModeRGB); 4367 state.fragOps.blendRGBState.srcFunc = sglr::rr_util [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fAdvancedBlendTests.cpp | 265 m_program = new glu::ShaderProgram(m_context.getRenderContext(), getBlendProgramSrc(sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode), m_context.getRenderContext())); in init() 520 referenceState.blendEquationAdvaced = sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode); in iterate()
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H A D | es31fGeometryShaderTests.cpp | 2201 m_program = new VertexExpanderShader(m_context.getRenderContext().getType(), sglr::rr_util::mapGLGeometryShaderInputType(m_inputPrimitives), sglr::rr_util::mapGLGeometryShaderOutputType(m_outputPrimitives)); in init() 2254 m_program = new VertexEmitterShader(m_context.getRenderContext().getType(), m_emitCountA, m_endCountA, m_emitCountB, m_endCountB, sglr::rr_util::mapGLGeometryShaderOutputType(m_outputType)); in init() 2409 m_program = new VertexExpanderShader(m_context.getRenderContext().getType() , sglr::rr_util::mapGLGeometryShaderInputType(m_inputType), rr::GEOMETRYSHADEROUTPUTTYPE_POINTS); in init() 6477 const std::string name = std::string("type_") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + "_primitive_" + primitiveTypeToString(primitiveType); 6478 const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + ", draw primitive type " + primitiveTypeToString(primitiveType);
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