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Searched refs:rr_util (Results 1 - 12 of 12) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp79 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState()
82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
83 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState()
84 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState()
90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState()
91 dst.srcFunc = sglr::rr_util::mapGLBlendFunc(src.srcFunc); in translateBlendState()
92 dst.dstFunc = sglr::rr_util::mapGLBlendFunc(src.dstFunc); in translateBlendState()
111 dst.depthFunc = sglr::rr_util::mapGLTestFunc(src.depthFunc); in translateState()
H A Des3fBlendTests.cpp285 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB); in iterate()
286 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB); in iterate()
287 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB); in iterate()
288 referenceState.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha); in iterate()
289 referenceState.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha); in iterate()
290 referenceState.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha); in iterate()
H A Des3fDepthStencilTests.cpp370 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState()
373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
374 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState()
375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState()
403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc); in translateCommand()
H A Des3fDrawBuffersIndexedTests.cpp82 using sglr::rr_util::mapGLBlendEquation;
83 using sglr::rr_util::mapGLBlendFunc;
84 using sglr::rr_util::mapGLBlendEquationAdvanced;
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp79 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState()
82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
83 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState()
84 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState()
90 dst.equation = sglr::rr_util::mapGLBlendEquation(src.equation); in translateBlendState()
91 dst.srcFunc = sglr::rr_util::mapGLBlendFunc(src.srcFunc); in translateBlendState()
92 dst.dstFunc = sglr::rr_util::mapGLBlendFunc(src.dstFunc); in translateBlendState()
111 dst.depthFunc = sglr::rr_util::mapGLTestFunc(src.depthFunc); in translateState()
H A Des2fBlendTests.cpp237 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB); in iterate()
238 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB); in iterate()
239 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB); in iterate()
240 referenceState.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha); in iterate()
241 referenceState.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha); in iterate()
242 referenceState.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha); in iterate()
H A Des2fDepthStencilTests.cpp370 dst.func = sglr::rr_util::mapGLTestFunc(src.function); in translateStencilState()
373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
374 dst.dpFail = sglr::rr_util::mapGLStencilOp(src.depthFailOp); in translateStencilState()
375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp); in translateStencilState()
403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc); in translateCommand()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceUtils.hpp35 namespace rr_util namespace
51 } // rr_util
H A DsglrReferenceUtils.cpp29 namespace rr_util namespace
320 } // rr_util
H A DsglrReferenceContext.cpp4047 const rr::PrimitiveType primitiveType = sglr::rr_util::mapGLPrimitiveType(mode);
4085 const rr::PrimitiveType primitiveType = sglr::rr_util::mapGLPrimitiveType(mode);
4088 drawWithReference(rr::PrimitiveList(primitiveType, count, rr::DrawIndices(indicesPtr, sglr::rr_util::mapGLIndexType(type), baseVertex)), instanceCount);
4355 state.fragOps.stencilStates[faceType].func = sglr::rr_util::mapGLTestFunc(m_stencil[faceType].func);
4356 state.fragOps.stencilStates[faceType].sFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opStencilFail);
4357 state.fragOps.stencilStates[faceType].dpFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opDepthFail);
4358 state.fragOps.stencilStates[faceType].dpPass = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opDepthPass);
4362 state.fragOps.depthFunc = sglr::rr_util::mapGLTestFunc(m_depthFunc);
4366 state.fragOps.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(m_blendModeRGB);
4367 state.fragOps.blendRGBState.srcFunc = sglr::rr_util
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp265 m_program = new glu::ShaderProgram(m_context.getRenderContext(), getBlendProgramSrc(sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode), m_context.getRenderContext())); in init()
520 referenceState.blendEquationAdvaced = sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode); in iterate()
H A Des31fGeometryShaderTests.cpp2201 m_program = new VertexExpanderShader(m_context.getRenderContext().getType(), sglr::rr_util::mapGLGeometryShaderInputType(m_inputPrimitives), sglr::rr_util::mapGLGeometryShaderOutputType(m_outputPrimitives)); in init()
2254 m_program = new VertexEmitterShader(m_context.getRenderContext().getType(), m_emitCountA, m_endCountA, m_emitCountB, m_endCountB, sglr::rr_util::mapGLGeometryShaderOutputType(m_outputType)); in init()
2409 m_program = new VertexExpanderShader(m_context.getRenderContext().getType() , sglr::rr_util::mapGLGeometryShaderInputType(m_inputType), rr::GEOMETRYSHADEROUTPUTTYPE_POINTS); in init()
6477 const std::string name = std::string("type_") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + "_primitive_" + primitiveTypeToString(primitiveType);
6478 const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + ", draw primitive type " + primitiveTypeToString(primitiveType);

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