Home
last modified time | relevance | path

Searched refs:returnMode (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderReturnTests.cpp126 ShaderReturnCase* makeConditionalReturnInFuncCase (Context& context, const char* name, const char* description, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() argument
155 switch (returnMode) in makeConditionalReturnInFuncCase()
163 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); in makeConditionalReturnInFuncCase()
166 ShaderReturnCase* makeOutputWriteReturnCase (Context& context, const char* name, const char* description, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() argument
211 switch (returnMode) in makeOutputWriteReturnCase()
219 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); in makeOutputWriteReturnCase()
222 ShaderReturnCase* makeReturnInLoopCase (Context& context, const char* name, const char* description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() argument
258 switch (returnMode) in makeReturnInLoopCase()
266 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); in makeReturnInLoopCase()
326 for (int returnMode in init()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderReturnTests.cpp138 de::MovePtr<ShaderReturnCase> makeConditionalReturnInFuncCase (tcu::TestContext& context, const std::string& name, const std::string& description, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() argument
167 switch (returnMode) in makeConditionalReturnInFuncCase()
175 return de::MovePtr<ShaderReturnCase>(new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params), getEvalFunc(returnMode), DE_NULL)); in makeConditionalReturnInFuncCase()
178 de::MovePtr<ShaderReturnCase> makeOutputWriteReturnCase (tcu::TestContext& context, const std::string& name, const std::string& description, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() argument
222 switch (returnMode) in makeOutputWriteReturnCase()
230 return de::MovePtr<ShaderReturnCase>(new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params), getEvalFunc(returnMode), DE_NULL)); in makeOutputWriteReturnCase()
233 de::MovePtr<ShaderReturnCase> makeReturnInLoopCase (tcu::TestContext& context, const std::string& name, const std::string& description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() argument
269 switch (returnMode) in makeReturnInLoopCase()
277 return de::MovePtr<ShaderReturnCase>(new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params), getEvalFunc(returnMode), new ReturnTestUniformSetup(UI_ONE))); in makeReturnInLoopCase()
357 for (int returnMode in init()
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderReturnTests.cpp153 ShaderReturnCase* makeConditionalReturnInFuncCase (Context& context, const char* name, const char* description, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() argument
182 switch (returnMode) in makeConditionalReturnInFuncCase()
190 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); in makeConditionalReturnInFuncCase()
193 ShaderReturnCase* makeOutputWriteReturnCase (Context& context, const char* name, const char* description, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() argument
236 switch (returnMode) in makeOutputWriteReturnCase()
244 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode)); in makeOutputWriteReturnCase()
247 ShaderReturnCase* makeReturnInLoopCase (Context& context, const char* name, const char* description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() argument
283 switch (returnMode) in makeReturnInLoopCase()
291 return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(), getEvalFunc(returnMode), isDynamicLoop ? REQUIRE_DYNAMIC_LOOPS : 0); in makeReturnInLoopCase()
348 for (int returnMode in init()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderReturnTests.cpp136 de::MovePtr<ShaderReturnCase> makeConditionalReturnInFuncCase (tcu::TestContext& context, const std::string& name, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() argument
165 switch (returnMode) in makeConditionalReturnInFuncCase()
173 return de::MovePtr<ShaderReturnCase>(new ShaderReturnCase(context, name, isVertex, tmpl.specialize(params), getEvalFunc(returnMode), DE_NULL)); in makeConditionalReturnInFuncCase()
176 de::MovePtr<ShaderReturnCase> makeOutputWriteReturnCase (tcu::TestContext& context, const std::string& name, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() argument
220 switch (returnMode) in makeOutputWriteReturnCase()
228 return de::MovePtr<ShaderReturnCase>(new ShaderReturnCase(context, name, isVertex, tmpl.specialize(params), getEvalFunc(returnMode), DE_NULL)); in makeOutputWriteReturnCase()
231 de::MovePtr<ShaderReturnCase> makeReturnInLoopCase (tcu::TestContext& context, const std::string& name, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() argument
267 switch (returnMode) in makeReturnInLoopCase()
275 return de::MovePtr<ShaderReturnCase>(new ShaderReturnCase(context, name, isVertex, tmpl.specialize(params), getEvalFunc(returnMode), new ReturnTestUniformSetup(UI_ONE))); in makeReturnInLoopCase()
344 for (int returnMode in init()
[all...]

Completed in 3 milliseconds