Home
last modified time | relevance | path

Searched refs:result_sstream (Results 1 - 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.cpp2301 std::stringstream result_sstream; in getVertexShaderBody() local
2315 result_sstream << "#version 400\n" in getVertexShaderBody()
2321 result_sstream << "#extension GL_ARB_gpu_shader_fp64 : require\n"; in getVertexShaderBody()
2325 result_sstream << "\n" in getVertexShaderBody()
2334 result_sstream << "subroutine(colorGetter) " << variable_type_glsl_arrayed_sstream.str() << " getter" in getVertexShaderBody()
2341 result_sstream << variable_type_glsl << " temp" << variable_type_glsl_array_sstream.str() << ";\n"; in getVertexShaderBody()
2350 result_sstream << " temp[" << array_index << "]" in getVertexShaderBody()
2356 result_sstream << " return temp;\n"; in getVertexShaderBody()
2360 result_sstream << " return " in getVertexShaderBody()
2371 result_sstream << " tem in getVertexShaderBody()
6705 std::stringstream result_sstream; getFragmentShaderBody() local
6760 std::stringstream result_sstream; getGeometryShaderBody() local
6837 std::stringstream result_sstream; getTessellationControlShaderBody() local
6904 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
6964 std::stringstream result_sstream; getVertexShaderBody() local
8069 std::stringstream result_sstream; getShaderBody() local
11035 std::stringstream result_sstream; getShaderBody() local
11406 std::stringstream result_sstream; getFragmentShaderBody() local
11450 std::stringstream result_sstream; getGeometryShaderBody() local
11496 std::stringstream result_sstream; getTessellationControlShaderBody() local
11541 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
11585 std::stringstream result_sstream; getVertexShaderBody() local
11788 std::stringstream result_sstream; getFragmentShaderBody() local
11841 std::stringstream result_sstream; getGeometryShaderBody() local
11896 std::stringstream result_sstream; getTessellationControlShaderBody() local
11949 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
12002 std::stringstream result_sstream; getVertexShaderBody() local
12461 std::stringstream result_sstream; getFragmentShaderBody() local
12506 std::stringstream result_sstream; getGeometryShaderBody() local
12553 std::stringstream result_sstream; getTessellationControlShaderBody() local
12598 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
12643 std::stringstream result_sstream; getVertexShaderBody() local
12786 std::stringstream result_sstream; getVertexShader() local
12996 std::stringstream result_sstream; getFragmentShader() local
13040 std::stringstream result_sstream; getGeometryShader() local
13088 std::stringstream result_sstream; getTessellationControlShader() local
13143 std::stringstream result_sstream; getTessellationEvaluationShader() local
13192 std::stringstream result_sstream; getVertexShader() local
13383 std::stringstream result_sstream; getVertexShader() local
13594 std::stringstream result_sstream; getVertexShader() local
[all...]
H A Dgl4cGPUShaderFP64Tests.cpp1225 std::stringstream result_sstream; in getStringForVariableTypeValue() local
1230 result_sstream << *((bool*)data_ptr); in getStringForVariableTypeValue()
1233 result_sstream << *((double*)data_ptr); in getStringForVariableTypeValue()
1236 result_sstream << *((float*)data_ptr); in getStringForVariableTypeValue()
1239 result_sstream << *((int*)data_ptr); in getStringForVariableTypeValue()
1242 result_sstream << *((unsigned int*)data_ptr); in getStringForVariableTypeValue()
1251 return result_sstream.str(); in getStringForVariableTypeValue()
8343 std::stringstream result_sstream; in getComputeShaderBody() local
8346 result_sstream << "#version 420\n" in getComputeShaderBody()
8355 result_sstream << Util in getComputeShaderBody()
8399 std::stringstream result_sstream; getFragmentShaderBody() local
8452 std::stringstream result_sstream; getGeometryShaderBody() local
8509 std::stringstream result_sstream; getTessellationControlShaderBody() local
8569 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
8629 std::stringstream result_sstream; getVertexShaderBody() local
9315 std::stringstream result_sstream; getCodeOfFragmentShaderWithNonFlatDoublePrecisionInput() local
9371 std::stringstream result_sstream; getCodeOfFragmentShaderWithDoublePrecisionOutput() local
9403 std::stringstream result_sstream; getFragmentShaderBody() local
9580 std::stringstream result_sstream; getGeometryShaderBody() local
9672 std::stringstream result_sstream; getTessellationControlShaderBody() local
9754 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
9836 std::stringstream result_sstream; getVariableDeclarations() local
9869 std::stringstream result_sstream; getVertexShaderBody() local
10704 std::stringstream result_sstream; getComputeShaderBody() local
10729 std::stringstream result_sstream; getFragmentShaderBody() local
10752 std::stringstream result_sstream; getGeneralBody() local
10800 std::stringstream result_sstream; getGeometryShaderBody() local
10826 std::stringstream result_sstream; getTessellationControlShaderBody() local
10851 std::stringstream result_sstream; getTessellationEvaluationShaderBody() local
10876 std::stringstream result_sstream; getVertexShaderBody() local
11391 std::stringstream result_sstream; getVertexShaderBody() local
[all...]
H A Dgl3cCommonBugsTests.cpp1109 std::stringstream result_sstream; in getShaderBody() local
1116 result_sstream << "#version 140\n" in getShaderBody()
1131 result = result_sstream.str(); in getShaderBody()
1139 std::stringstream result_sstream; in getShaderBody() local
1150 result_sstream << "#version 140\n" in getShaderBody()
1158 result = result_sstream.str(); in getShaderBody()
H A Dgl4cSparseBufferTests.cpp339 std::stringstream result_sstream; in getSparseBOFlagsString() local
343 result_sstream << "GL_CLIENT_STORAGE_BIT"; in getSparseBOFlagsString()
350 result_sstream << ((n_flags_added) ? " | " : "") << "GL_DYNAMIC_STORAGE_BIT"; in getSparseBOFlagsString()
357 result_sstream << ((n_flags_added) ? " | " : "") << "GL_MAP_COHERENT_BIT"; in getSparseBOFlagsString()
364 result_sstream << ((n_flags_added) ? " | " : "") << "GL_MAP_PERSISTENT_BIT"; in getSparseBOFlagsString()
371 result_sstream << ((n_flags_added) ? " | " : "") << "GL_SPARSE_STORAGE_BIT"; in getSparseBOFlagsString()
376 return result_sstream.str(); in getSparseBOFlagsString()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderTCTE.cpp2065 std::stringstream result_sstream; in getTessellationEvaluationShaderCode() local
2068 result_sstream << "${VERSION}\n" in getTessellationEvaluationShaderCode()
2074 result_sstream << "${TESSELLATION_POINT_SIZE_REQUIRE}\n"; in getTessellationEvaluationShaderCode()
2077 result_sstream << "\n" in getTessellationEvaluationShaderCode()
2082 result_sstream << "${IN_PER_VERTEX_DECL_ARRAY_POINT_SIZE}"; in getTessellationEvaluationShaderCode()
2083 result_sstream << "${OUT_PER_VERTEX_DECL_POINT_SIZE}"; in getTessellationEvaluationShaderCode()
2087 result_sstream << "${IN_PER_VERTEX_DECL_ARRAY}"; in getTessellationEvaluationShaderCode()
2088 result_sstream << "${OUT_PER_VERTEX_DECL}"; in getTessellationEvaluationShaderCode()
2090 result_sstream << "in OUT_TC\n" in getTessellationEvaluationShaderCode()
2099 result_sstream << "ou in getTessellationEvaluationShaderCode()
2223 std::stringstream result_sstream; getVertexShaderCode() local
[all...]

Completed in 33 milliseconds