Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:resource_ref
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H
A
D
lp_scene.c
45
struct
resource_ref
{
struct
48
struct
resource_ref
*next;
255
for (struct
resource_ref
*ref = scene->resources; ref; ref = ref->next) {
in lp_scene_end_rasterization()
270
for (struct
resource_ref
*ref = scene->writeable_resources; ref;
in lp_scene_end_rasterization()
410
struct
resource_ref
*ref;
in lp_scene_add_resource_reference()
412
struct
resource_ref
**list = writeable ? &scene->writeable_resources : &scene->resources;
in lp_scene_add_resource_reference()
413
struct
resource_ref
**last = list;
in lp_scene_add_resource_reference()
523
const struct
resource_ref
*ref;
in lp_scene_is_resource_referenced()
H
A
D
lp_scene.h
119
struct
resource_ref
;
169
struct
resource_ref
*resources;
172
struct
resource_ref
*writeable_resources;
Completed in 2 milliseconds