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Searched refs:resource_barrier (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/clc/
H A Dcompute_test.cpp326 resource_barrier(res, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_COPY_DEST); in create_sized_buffer_with_data()
328 resource_barrier(res, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_COMMON); in create_sized_buffer_with_data()
339 resource_barrier(res, D3D12_RESOURCE_STATE_COMMON, D3D12_RESOURCE_STATE_COPY_SOURCE); in get_buffer_data()
341 resource_barrier(res, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_COMMON); in get_buffer_data()
356 ComputeTest::resource_barrier(ComPtr<ID3D12Resource> &res, in resource_barrier() function in ComputeTest
436 resource_barrier(res, D3D12_RESOURCE_STATE_COMMON, in add_uav_resource()
627 resource_barrier(resources.descs[i], in run_shader_with_raw_args()
H A Dcompute_test.h131 resource_barrier(ComPtr<ID3D12Resource> &res,

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