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Searched refs:resolveRect (Results 1 - 13 of 13) sorted by relevance

/third_party/skia/modules/svg/src/
H A DSkSVGRect.cpp29 const auto rect = lctx.resolveRect(fX, fY, fWidth, fHeight); in resolve()
78 return ctx.lengthContext().resolveRect(fX, fY, fWidth, fHeight); in onObjectBoundingBox()
H A DSkSVGImage.cpp82 const SkRect viewPort = lctx.resolveRect(fX, fY, fWidth, fHeight); in onRender()
99 return lctx.resolveRect(fX, fY, fWidth, fHeight); in onObjectBoundingBox()
H A DSkSVGPattern.cpp94 const auto tile = ctx.lengthContext().resolveRect( in onAsPaint()
H A DSkSVGRenderContext.cpp108 SkRect SkSVGLengthContext::resolveRect(const SkSVGLength& x, const SkSVGLength& y, in resolveRect() function in SkSVGLengthContext
527 auto r = lctx->resolveRect(x, y, w, h); in resolveOBBRect()
/third_party/skia/modules/svg/include/
H A DSkSVGRenderContext.h44 SkRect resolveRect(const SkSVGLength& x, const SkSVGLength& y,
/third_party/skia/src/gpu/
H A DGrGpu.h230 * Resolves MSAA. The resolveRect must already be in the native destination space.
232 void resolveRenderTarget(GrRenderTarget*, const SkIRect& resolveRect);
810 virtual void onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) = 0;
H A DGrGpu.cpp661 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in resolveRenderTarget() argument
664 this->onResolveRenderTarget(target, resolveRect); in resolveRenderTarget()
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.h109 // If glCaps.framebufferResolvesMustBeFullSize() is true, resolveRect must be equal the render
112 void resolveRenderFBOs(GrGLRenderTarget*, const SkIRect& resolveRect, ResolveDirection,
359 void onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) override;
H A DGrGLGpu.cpp2365 void GrGLGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument
2371 this->resolveRenderFBOs(glRT, resolveRect, ResolveDirection::kMSAAToSingle); in onResolveRenderTarget()
2375 void GrGLGpu::resolveRenderFBOs(GrGLRenderTarget* rt, const SkIRect& resolveRect, in resolveRenderFBOs() argument
2389 SkASSERT(resolveRect == SkIRect::MakeSize(rt->dimensions())); in resolveRenderFBOs()
2392 // happens inside flushScissor since resolveRect is already in native device coordinates. in resolveRenderFBOs()
2394 SkAssertResult(scissor.set(resolveRect)); in resolveRenderFBOs()
2400 resolveRect == SkIRect::MakeSize(rt->dimensions())); in resolveRenderFBOs()
2401 int l = resolveRect.x(); in resolveRenderFBOs()
2402 int b = resolveRect.y(); in resolveRenderFBOs()
2403 int r = resolveRect in resolveRenderFBOs()
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/third_party/skia/src/gpu/mtl/
H A DGrMtlGpu.h224 void onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) override;
/third_party/skia/src/gpu/d3d/
H A DGrD3DGpu.cpp563 void GrD3DGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument
568 this->resolveTexture(target, resolveRect.fLeft, resolveRect.fTop, rt, resolveRect); in onResolveRenderTarget()
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.h151 void onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) override;
H A DGrVkGpu.cpp747 void GrVkGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument
757 this->resolveImage(target, rt, resolveRect, in onResolveRenderTarget()
758 SkIPoint::Make(resolveRect.x(), resolveRect.y())); in onResolveRenderTarget()

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