Searched refs:residency_list (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_residency.cpp | 42 list_for_each_entry_safe(struct d3d12_bo, bo, &screen->residency_list, residency_list_entry) { in evict_aged_allocations() 77 list_for_each_entry_safe(struct d3d12_bo, bo, &screen->residency_list, residency_list_entry) { in evict_to_fence_or_budget() 157 list_addtail(&base_bo->residency_list_entry, &screen->residency_list); in d3d12_process_batch_residency() 161 list_addtail(&base_bo->residency_list_entry, &screen->residency_list); in d3d12_process_batch_residency() 189 assert(!list_is_empty(&screen->residency_list)); in d3d12_process_batch_residency() 191 list_first_entry(&screen->residency_list, struct d3d12_bo, residency_list_entry); in d3d12_process_batch_residency() 249 list_inithead(&screen->residency_list); 281 list_addtail(&base_bo->residency_list_entry, &screen->residency_list);
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H A D | d3d12_screen.h | 76 struct list_head residency_list; member
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H A D | d3d12_bufmgr.cpp | 105 list_add(&bo->residency_list_entry, &screen->residency_list); in d3d12_bo_wrap_res()
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