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Searched refs:rendertargets (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_framebuffer.c59 boolean reemit = svga->rebind.flags.rendertargets; in emit_fb_vgpu9()
130 * Rebind rendertargets.
135 * non-dirty rendertargets are properly paged-in.
318 * Rebind rendertargets.
323 * non-dirty rendertargets are properly paged-in.
330 assert(svga->rebind.flags.rendertargets); in svga_reemit_framebuffer_bindings()
339 svga->rebind.flags.rendertargets = FALSE; in svga_reemit_framebuffer_bindings()
346 * Send a private allocation command to page in rendertargets resource.
357 if (!svga->rebind.flags.rendertargets) in svga_rebind_framebuffer_bindings()
380 svga->rebind.flags.rendertargets in svga_rebind_framebuffer_bindings()
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H A Dsvga_pipe_clear.c142 if (svga->rebind.flags.rendertargets) { in try_clear()
H A Dsvga_context.c448 /* To force the re-emission of rendertargets and texture sampler bindings on in svga_context_flush()
451 svga->rebind.flags.rendertargets = TRUE; in svga_context_flush()
H A Dsvga_context.h666 unsigned rendertargets:1; member
H A Dsvga_draw.c244 if (svga->rebind.flags.rendertargets) { in draw_vgpu9()

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