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Help
Searched
refs:rendertargets
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/
H
A
D
svga_state_framebuffer.c
59
boolean reemit = svga->rebind.flags.
rendertargets
;
in emit_fb_vgpu9()
130
* Rebind
rendertargets
.
135
* non-dirty
rendertargets
are properly paged-in.
318
* Rebind
rendertargets
.
323
* non-dirty
rendertargets
are properly paged-in.
330
assert(svga->rebind.flags.
rendertargets
);
in svga_reemit_framebuffer_bindings()
339
svga->rebind.flags.
rendertargets
= FALSE;
in svga_reemit_framebuffer_bindings()
346
* Send a private allocation command to page in
rendertargets
resource.
357
if (!svga->rebind.flags.
rendertargets
)
in svga_rebind_framebuffer_bindings()
380
svga->rebind.flags.
rendertargets
in svga_rebind_framebuffer_bindings()
[all...]
H
A
D
svga_pipe_clear.c
142
if (svga->rebind.flags.
rendertargets
) {
in try_clear()
H
A
D
svga_context.c
448
/* To force the re-emission of
rendertargets
and texture sampler bindings on
in svga_context_flush()
451
svga->rebind.flags.
rendertargets
= TRUE;
in svga_context_flush()
H
A
D
svga_context.h
666
unsigned
rendertargets
:1;
member
H
A
D
svga_draw.c
244
if (svga->rebind.flags.
rendertargets
) {
in draw_vgpu9()
Completed in 8 milliseconds