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Searched refs:renderTest (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DANGLEPerfTest.cpp95 ANGLERenderTest *renderTest = static_cast<ANGLERenderTest *>(platform->context); in AddPerfTraceEvent() local
97 std::lock_guard<std::mutex> lock(renderTest->getTraceEventMutex()); in AddPerfTraceEvent()
99 uint32_t tid = renderTest->getCurrentThreadSerial(); in AddPerfTraceEvent()
101 std::vector<TraceEvent> &buffer = renderTest->getTraceEventBuffer(); in AddPerfTraceEvent()
213 ANGLERenderTest *renderTest = in PerfTestDebugCallback() local
215 renderTest->onErrorMessage(message); in PerfTestDebugCallback()
/third_party/vk-gl-cts/modules/glshared/
H A DglsStateChangePerfTestCases.hpp74 virtual void renderTest (const glw::Functions& gl) = 0;
H A DglsStateChangePerfTestCases.cpp588 renderTest(gl); in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp904 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd);
1568 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() function in deqp::gles31::Functional::UniformCase
1826 const bool success = renderTest(basicUniforms, program, rnd); in test()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1046 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd);
2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() function in deqp::UniformCase
2473 const bool success = renderTest(basicUniforms, program, rnd); in test()
2560 PERFORM_AND_CHECK(renderTest(basicUniforms, program, rnd), "RenderTest", "Render test"); in test()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp877 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd);
1653 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() function in deqp::UniformCase
1970 const bool success = renderTest(basicUniforms, program, rnd); in test()
2049 PERFORM_AND_CHECK(renderTest(basicUniforms, program, rnd), "RenderTest", "Render test"); in test()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles3::Performance::__anon30789::RedundantStateChangeCase
H A Des3pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles3::Performance::__anon30794::StateChangeCase
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles2::Performance::__anon30501::RedundantStateChangeCase
H A Des2pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles2::Performance::__anon30506::StateChangeCase

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