/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | ANGLEPerfTest.cpp | 95 ANGLERenderTest *renderTest = static_cast<ANGLERenderTest *>(platform->context); in AddPerfTraceEvent() local 97 std::lock_guard<std::mutex> lock(renderTest->getTraceEventMutex()); in AddPerfTraceEvent() 99 uint32_t tid = renderTest->getCurrentThreadSerial(); in AddPerfTraceEvent() 101 std::vector<TraceEvent> &buffer = renderTest->getTraceEventBuffer(); in AddPerfTraceEvent() 213 ANGLERenderTest *renderTest = in PerfTestDebugCallback() local 215 renderTest->onErrorMessage(message); in PerfTestDebugCallback()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsStateChangePerfTestCases.hpp | 74 virtual void renderTest (const glw::Functions& gl) = 0;
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H A D | glsStateChangePerfTestCases.cpp | 588 renderTest(gl); in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramUniformTests.cpp | 904 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd); 1568 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() function in deqp::gles31::Functional::UniformCase 1826 const bool success = renderTest(basicUniforms, program, rnd); in test()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 1046 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd); 2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() function in deqp::UniformCase 2473 const bool success = renderTest(basicUniforms, program, rnd); in test() 2560 PERFORM_AND_CHECK(renderTest(basicUniforms, program, rnd), "RenderTest", "Render test"); in test()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 877 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd); 1653 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() function in deqp::UniformCase 1970 const bool success = renderTest(basicUniforms, program, rnd); in test() 2049 PERFORM_AND_CHECK(renderTest(basicUniforms, program, rnd), "RenderTest", "Render test"); in test()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pRedundantStateChangeTests.cpp | 55 virtual void renderTest (const glw::Functions& gl); 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles3::Performance::__anon30789::RedundantStateChangeCase
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H A D | es3pStateChangeTests.cpp | 55 virtual void renderTest (const glw::Functions& gl); 74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles3::Performance::__anon30794::StateChangeCase
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pRedundantStateChangeTests.cpp | 55 virtual void renderTest (const glw::Functions& gl); 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles2::Performance::__anon30501::RedundantStateChangeCase
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H A D | es2pStateChangeTests.cpp | 55 virtual void renderTest (const glw::Functions& gl); 74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles2::Performance::__anon30506::StateChangeCase
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