Searched refs:renderPassHandle (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/vkscpc/ |
H A D | vkscpc.cpp | 150 deUint64 renderPassHandle = 0u; in importFilesForExternalCompiler() local 168 renderPassHandle = jsonGraphicsPipeline["renderPass"].asUInt64(); in importFilesForExternalCompiler() 182 if (!jsonRenderPass.isNull() && renderPassHandle != 0u) in importFilesForExternalCompiler() 184 input.renderPasses[vk::VkRenderPass(renderPassHandle)] = std::string(fileContents.begin() + jsonRenderPass.getOffsetStart(), fileContents.begin() + jsonRenderPass.getOffsetLimit()); in importFilesForExternalCompiler() 188 if (!jsonRenderPass2.isNull() && renderPassHandle != 0u) in importFilesForExternalCompiler() 190 input.renderPasses[vk::VkRenderPass(renderPassHandle)] = std::string(fileContents.begin() + jsonRenderPass.getOffsetStart(), fileContents.begin() + jsonRenderPass.getOffsetLimit()); in importFilesForExternalCompiler()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectPipelineInteractionTests.cpp | 447 vk::VkRenderPass renderPassHandle = VK_NULL_HANDLE; in iterate() local 451 renderPassHandle = *renderPass; in iterate() 454 const auto pipeline1 = makeGraphicsPipeline(vk, device, pipelineLayout.get(), vertShaderModule1.get(), tescShaderModule.get(), teseShaderModule.get(), geomShaderModule.get(), fragShaderModule1.get(), renderPassHandle, 0u, &vertexInputStateParams, &pipelineInputAssemblyStateInfo, &tessStateCreateInfo, &viewportStateCreateInfo, DE_NULL, DE_NULL, DE_NULL, DE_NULL, pipelineDynamicState, pPipelineRenderingCreateInfo); in iterate() 455 const auto pipeline2 = makeGraphicsPipeline(vk, device, pipelineLayout.get(), vertShaderModule2.get(), tescShaderModule.get(), teseShaderModule.get(), geomShaderModule.get(), fragShaderModule2.get(), renderPassHandle, 0u, &vertexInputStateParams, &pipelineInputAssemblyStateInfo, &tessStateCreateInfo, &viewportStateCreateInfo, DE_NULL, DE_NULL, DE_NULL, DE_NULL, pipelineDynamicState, pPipelineRenderingCreateInfo); in iterate() 456 const auto pipeline3 = makeGraphicsPipeline(vk, device, pipelineLayout.get(), vertShaderModule3.get(), tescShaderModule.get(), teseShaderModule.get(), geomShaderModule.get(), fragShaderModule3.get(), renderPassHandle, 0u, &vertexInputStateParams, &pipelineInputAssemblyStateInfo, &tessStateCreateInfo, &viewportStateCreateInfo, DE_NULL, DE_NULL, DE_NULL, DE_NULL, pipelineDynamicState, pPipelineRenderingCreateInfo); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineLibraryTests.cpp | 911 const VkRenderPass renderPassHandle = getRenderPass(node.graphicsPipelineLibraryFlags, *renderPass); in runTest() local 914 GraphicsPipelineCreateInfo graphicsPipelineCreateInfo (pipelineLayout, renderPassHandle, 0, pipelineCreateFlags); in runTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineLibraryTests.cpp | 905 const VkRenderPass renderPassHandle = getRenderPass(node.graphicsPipelineLibraryFlags, *renderPass); in runTest() local 908 GraphicsPipelineCreateInfo graphicsPipelineCreateInfo (pipelineLayout, renderPassHandle, 0, pipelineCreateFlags); in runTest()
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