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Searched refs:renderPassEncoder (Results 1 - 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DDrawVertexAndIndexBufferOOBValidationTests.cpp223 wgpu::RenderPassEncoder renderPassEncoder = in TestRenderPassDraw() local
225 renderPassEncoder.SetPipeline(pipeline); in TestRenderPassDraw()
228 renderPassEncoder.SetVertexBuffer(vertexBufferParam.slot, vertexBufferParam.buffer, in TestRenderPassDraw()
231 renderPassEncoder.Draw(vertexCount, instanceCount, firstVertex, firstInstance); in TestRenderPassDraw()
232 renderPassEncoder.EndPass(); in TestRenderPassDraw()
251 wgpu::RenderPassEncoder renderPassEncoder = in TestRenderPassDrawIndexed() local
253 renderPassEncoder.SetPipeline(pipeline); in TestRenderPassDrawIndexed()
255 renderPassEncoder.SetIndexBuffer(indexBuffer.buffer, indexBuffer.indexFormat, in TestRenderPassDrawIndexed()
259 renderPassEncoder.SetVertexBuffer(vertexBufferParam.slot, vertexBufferParam.buffer, in TestRenderPassDrawIndexed()
262 renderPassEncoder in TestRenderPassDrawIndexed()
671 wgpu::RenderPassEncoder renderPassEncoder = TEST_F() local
690 wgpu::RenderPassEncoder renderPassEncoder = TEST_F() local
709 wgpu::RenderPassEncoder renderPassEncoder = TEST_F() local
728 wgpu::RenderPassEncoder renderPassEncoder = TEST_F() local
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H A DStorageTextureValidationTests.cpp713 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_F() local
714 renderPassEncoder.SetBindGroup(0, bindGroupWithStorageTexture); in TEST_F()
715 renderPassEncoder.EndPass(); in TEST_F()
746 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_F() local
747 renderPassEncoder.SetBindGroup(0, bindGroup); in TEST_F()
748 renderPassEncoder.EndPass(); in TEST_F()
778 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_F() local
779 renderPassEncoder.SetBindGroup(0, bindGroupWithStorageTexture); in TEST_F()
780 renderPassEncoder.EndPass(); in TEST_F()
H A DBindGroupValidationTests.cpp1477 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); in TestRenderPassBindGroup() local
1478 renderPassEncoder.SetPipeline(renderPipeline); in TestRenderPassBindGroup()
1480 renderPassEncoder.SetBindGroup(0, bindGroup, count, offsets); in TestRenderPassBindGroup()
1482 renderPassEncoder.Draw(3); in TestRenderPassBindGroup()
1483 renderPassEncoder.EndPass(); in TestRenderPassBindGroup()
1580 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); in TEST_F() local
1581 renderPassEncoder.SetPipeline(renderPipeline); in TEST_F()
1582 renderPassEncoder.SetBindGroup(0, bindGroup, 3, offsets.data()); in TEST_F()
1583 renderPassEncoder.Draw(3); in TEST_F()
1584 renderPassEncoder in TEST_F()
1945 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); TEST_F() local
2003 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); TEST_F() local
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H A DMinimumBufferSizeValidationTests.cpp306 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass);
307 renderPassEncoder.SetPipeline(renderPipeline);
309 renderPassEncoder.SetBindGroup(i, bindGroups[i]);
311 renderPassEncoder.Draw(3);
312 renderPassEncoder.EndPass();
H A DRenderPassDescriptorValidationTests.cpp39 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(descriptor); in TestBeginRenderPass() local
40 renderPassEncoder.EndPass(); in TestBeginRenderPass()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DDynamicBufferOffsetTests.cpp218 wgpu::RenderPassEncoder renderPassEncoder = in TEST_P() local
220 renderPassEncoder.SetPipeline(pipeline); in TEST_P()
221 renderPassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data()); in TEST_P()
222 renderPassEncoder.Draw(3); in TEST_P()
223 renderPassEncoder.EndPass(); in TEST_P()
240 wgpu::RenderPassEncoder renderPassEncoder = in TEST_P() local
242 renderPassEncoder.SetPipeline(pipeline); in TEST_P()
243 renderPassEncoder.SetBindGroup(0, mBindGroups[0], offsets.size(), offsets.data()); in TEST_P()
244 renderPassEncoder.Draw(3); in TEST_P()
245 renderPassEncoder in TEST_P()
306 wgpu::RenderPassEncoder renderPassEncoder = TEST_P() local
365 wgpu::RenderPassEncoder renderPassEncoder = TEST_P() local
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H A DMultisampledSamplingTests.cpp203 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); in TEST_P() local
204 renderPassEncoder.SetPipeline(drawPipeline); in TEST_P()
205 renderPassEncoder.SetVertexBuffer(0, vBuffer, kQuadNumBytes * sampleOffset, in TEST_P()
207 renderPassEncoder.Draw(4); in TEST_P()
208 renderPassEncoder.EndPass(); in TEST_P()
H A DStorageTextureTests.cpp578 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPassDescriptor); in CheckDrawsGreen() local
579 renderPassEncoder.SetBindGroup(0, bindGroup); in CheckDrawsGreen()
580 renderPassEncoder.SetPipeline(pipeline); in CheckDrawsGreen()
581 renderPassEncoder.Draw(1); in CheckDrawsGreen()
582 renderPassEncoder.EndPass(); in CheckDrawsGreen()
641 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPassDescriptor); in WriteIntoStorageTextureInRenderPass() local
642 renderPassEncoder.SetBindGroup(0, bindGroup); in WriteIntoStorageTextureInRenderPass()
643 renderPassEncoder.SetPipeline(pipeline); in WriteIntoStorageTextureInRenderPass()
644 renderPassEncoder.Draw(1); in WriteIntoStorageTextureInRenderPass()
645 renderPassEncoder in WriteIntoStorageTextureInRenderPass()
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H A DMultisampledRenderingTests.cpp134 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); in EncodeRenderPassForTest() local
135 renderPassEncoder.SetPipeline(pipeline); in EncodeRenderPassForTest()
136 renderPassEncoder.SetBindGroup(0, bindGroup); in EncodeRenderPassForTest()
137 renderPassEncoder.Draw(3); in EncodeRenderPassForTest()
138 renderPassEncoder.EndPass(); in EncodeRenderPassForTest()
409 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); in TEST_P() local
410 renderPassEncoder.EndPass(); in TEST_P()
486 wgpu::RenderPassEncoder renderPassEncoder = commandEncoder.BeginRenderPass(&renderPass); in TEST_P() local
487 renderPassEncoder.EndPass(); in TEST_P()
H A DCreatePipelineAsyncTests.cpp88 wgpu::RenderPassEncoder renderPassEncoder = in ValidateCreateRenderPipelineAsync() local
97 renderPassEncoder.SetPipeline(currentTask->renderPipeline); in ValidateCreateRenderPipelineAsync()
98 renderPassEncoder.Draw(1); in ValidateCreateRenderPipelineAsync()
99 renderPassEncoder.EndPass(); in ValidateCreateRenderPipelineAsync()
301 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P() local
309 renderPassEncoder.SetPipeline(task.renderPipeline); in TEST_P()
310 renderPassEncoder.Draw(1); in TEST_P()
311 renderPassEncoder.EndPass(); in TEST_P()
H A DCopyTests.cpp994 wgpu::RenderPassEncoder renderPassEncoder = encoder.BeginRenderPass(&renderPass); in TEST_P() local
995 renderPassEncoder.EndPass(); in TEST_P()

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