/third_party/skia/tests/graphite/ |
H A D | CommandBufferTest.cpp | 62 RenderPassDesc renderPassDesc = {}; in DEF_GRAPHITE_TEST_FOR_CONTEXTS() local 63 renderPassDesc.fColorAttachment.fTextureProxy = target; in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 64 renderPassDesc.fColorAttachment.fLoadOp = LoadOp::kClear; in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 65 renderPassDesc.fColorAttachment.fStoreOp = StoreOp::kStore; in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 66 renderPassDesc.fClearColor = { 1, 0, 0, 1 }; // red in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 69 commandBuffer->beginRenderPass(renderPassDesc); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | TextureSubresourceTests.cpp | 78 utils::ComboRenderPassDescriptor renderPassDesc({view}); in DrawTriangle() 79 renderPassDesc.cColorAttachments[0].clearColor = {0.0f, 0.0f, 0.0f, 1.0f}; in DrawTriangle() 80 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in DrawTriangle() 127 utils::ComboRenderPassDescriptor renderPassDesc({renderView}); in SampleAndDraw() 128 renderPassDesc.cColorAttachments[0].clearColor = {0.0f, 0.0f, 0.0f, 1.0f}; in SampleAndDraw() 129 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in SampleAndDraw()
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H A D | DepthStencilCopyTests.cpp | 96 utils::ComboRenderPassDescriptor renderPassDesc({}, texture.CreateView(&viewDesc)); in InitializeDepthTextureRegion() 97 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = clearDepth; in InitializeDepthTextureRegion() 105 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPassDesc); in InitializeDepthTextureRegion() 127 utils::ComboRenderPassDescriptor renderPassDesc({}, texture.CreateView(&viewDesc)); in InitializeDepthStencilTextureRegion() 128 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = clearDepth; in InitializeDepthStencilTextureRegion() 129 renderPassDesc.cDepthStencilAttachmentInfo.clearStencil = clearStencil; in InitializeDepthStencilTextureRegion() 140 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPassDesc); in InitializeDepthStencilTextureRegion()
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H A D | SwapChainValidationTests.cpp | 89 utils::ComboRenderPassDescriptor renderPassDesc({view}); in CheckTextureView() 92 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in CheckTextureView() 264 utils::ComboRenderPassDescriptor renderPassDesc({view, secondTexture.CreateView()}); in TEST_P() 266 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
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H A D | DepthBiasTests.cpp | 93 utils::ComboRenderPassDescriptor renderPassDesc({mRenderTarget.CreateView()}, in RunDepthBiasTest() 95 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = depthClear; in RunDepthBiasTest() 116 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPassDesc); in RunDepthBiasTest()
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H A D | TextureZeroInitTests.cpp | 880 utils::ComboRenderPassDescriptor renderPassDesc({renderTexture.CreateView()}); in TEST_P() 881 renderPassDesc.cColorAttachments[0].clearColor = {1.0, 1.0, 1.0, 1.0}; in TEST_P() 882 renderPassDesc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P() 883 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P() 938 utils::ComboRenderPassDescriptor renderPassDesc({attachmentView}); in TEST_P() 939 renderPassDesc.cColorAttachments[0].clearColor = {1.0, 1.0, 1.0, 1.0}; in TEST_P() 940 renderPassDesc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P() 941 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P() 1165 utils::ComboRenderPassDescriptor renderPassDesc({renderTexture.CreateView()}); in TEST_P() 1166 renderPassDesc in TEST_P() [all...] |
H A D | TextureFormatTests.cpp | 242 utils::ComboRenderPassDescriptor renderPassDesc({renderTarget.CreateView()}); in DoSampleTest() 243 wgpu::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDesc); in DoSampleTest()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | TextureSubresourceTests.cpp | 58 utils::ComboRenderPassDescriptor renderPassDesc({renderView}); in TestRenderPass() 64 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass() 77 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass() 94 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass() 98 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
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/third_party/skia/experimental/graphite/src/ |
H A D | CommandBuffer.cpp | 27 void CommandBuffer::beginRenderPass(const RenderPassDesc& renderPassDesc) { in beginRenderPass() argument 28 this->onBeginRenderPass(renderPassDesc); in beginRenderPass() 30 auto& colorInfo = renderPassDesc.fColorAttachment; in beginRenderPass()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | CopyTextureForBrowserHelper.cpp | 378 RenderPassDescriptor renderPassDesc; in DoCopyTextureForBrowser() local 379 renderPassDesc.colorAttachmentCount = 1; in DoCopyTextureForBrowser() 380 renderPassDesc.colorAttachments = &colorAttachmentDesc; in DoCopyTextureForBrowser() 383 AcquireRef(encoder->APIBeginRenderPass(&renderPassDesc)); in DoCopyTextureForBrowser()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | VulkanSecondaryCommandBuffer.cpp | 40 const RenderPassDesc &renderPassDesc, in InitializeRenderPassInheritanceInfo() 44 ANGLE_TRY(contextVk->getCompatibleRenderPass(renderPassDesc, &compatibleRenderPass)); in InitializeRenderPassInheritanceInfo() 37 InitializeRenderPassInheritanceInfo( ContextVk *contextVk, const Framebuffer &framebuffer, const RenderPassDesc &renderPassDesc, VkCommandBufferInheritanceInfo *inheritanceInfoOut) InitializeRenderPassInheritanceInfo() argument
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H A D | UtilsVk.cpp | 1924 const vk::RenderPassDesc &renderPassDesc, in startRenderPass() 1929 ANGLE_TRY(contextVk->getCompatibleRenderPass(renderPassDesc, &compatibleRenderPass)); in startRenderPass() 1955 framebuffer, renderArea, renderPassDesc, renderPassAttachmentOps, in startRenderPass() 2161 vk::RenderPassDesc renderPassDesc; in clearImage() local 2162 renderPassDesc.setSamples(dst->getSamples()); in clearImage() 2163 renderPassDesc.packColorAttachment(0, dstActualFormat.id); in clearImage() 2170 pipelineDesc.setRenderPassDesc(renderPassDesc); in clearImage() 2173 ANGLE_TRY(startRenderPass(contextVk, dst, &destView.get(), renderPassDesc, renderArea, in clearImage() 2819 vk::RenderPassDesc renderPassDesc; in copyImage() local 2820 renderPassDesc in copyImage() 1921 startRenderPass(ContextVk *contextVk, vk::ImageHelper *image, const vk::ImageView *imageView, const vk::RenderPassDesc &renderPassDesc, const gl::Rectangle &renderArea, vk::CommandBuffer **commandBufferOut) startRenderPass() argument [all...] |
H A D | UtilsVk.h | 534 const vk::RenderPassDesc &renderPassDesc,
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H A D | VulkanSecondaryCommandBuffer.h | 43 const RenderPassDesc &renderPassDesc,
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H A D | vk_cache_utils.h | 620 void setRenderPassDesc(const RenderPassDesc &renderPassDesc); 622 const RenderPassDesc &renderPassDesc);
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H A D | vk_cache_utils.cpp | 2618 void GraphicsPipelineDesc::setRenderPassDesc(const RenderPassDesc &renderPassDesc) 2620 mRenderPassDesc = renderPassDesc; 2672 const RenderPassDesc &renderPassDesc) 2674 setRenderPassDesc(renderPassDesc);
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H A D | vk_helpers.h | 1106 const RenderPassDesc &renderPassDesc, 1192 const RenderPassDesc &renderPassDesc);
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H A D | ContextVk.h | 569 const vk::RenderPassDesc &renderPassDesc,
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H A D | vk_helpers.cpp | 1737 const RenderPassDesc &renderPassDesc, in beginRenderPass() 1749 contextVk, framebuffer, renderPassDesc, &inheritanceInfo)); in beginRenderPass() 1752 mRenderPassDesc = renderPassDesc; in beginRenderPass() 1910 const RenderPassDesc &renderPassDesc) in updateRenderPassForResolve() 1914 mRenderPassDesc = renderPassDesc; in updateRenderPassForResolve() 1733 beginRenderPass( ContextVk *contextVk, const Framebuffer &framebuffer, const gl::Rectangle &renderArea, const RenderPassDesc &renderPassDesc, const AttachmentOpsArray &renderPassAttachmentOps, const vk::PackedAttachmentCount colorAttachmentCount, const PackedAttachmentIndex depthStencilAttachmentIndex, const PackedClearValuesArray &clearValues, CommandBuffer **commandBufferOut) beginRenderPass() argument 1908 updateRenderPassForResolve(ContextVk *contextVk, Framebuffer *newFramebuffer, const RenderPassDesc &renderPassDesc) updateRenderPassForResolve() argument
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H A D | SecondaryCommandBuffer.h | 493 const RenderPassDesc &renderPassDesc, in InitializeRenderPassInheritanceInfo() 490 InitializeRenderPassInheritanceInfo( ContextVk *contextVk, const Framebuffer &framebuffer, const RenderPassDesc &renderPassDesc, VkCommandBufferInheritanceInfo *inheritanceInfoOut) InitializeRenderPassInheritanceInfo() argument
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H A D | ContextVk.cpp | 5853 const vk::RenderPassDesc &renderPassDesc, 5866 this, framebuffer, renderArea, renderPassDesc, renderPassAttachmentOps,
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnGpu.cpp | 785 wgpu::RenderPassDescriptor renderPassDesc; in onRegenerateMipMapLevels() local 786 renderPassDesc.colorAttachmentCount = 1; in onRegenerateMipMapLevels() 787 renderPassDesc.colorAttachments = colorAttachments; in onRegenerateMipMapLevels() 788 wgpu::RenderPassEncoder rpe = commandEncoder.BeginRenderPass(&renderPassDesc); in onRegenerateMipMapLevels()
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
H A D | D3D12DescriptorHeapTests.cpp | 760 utils::ComboRenderPassDescriptor renderPassDesc({textureView}); in TEST_P() 761 renderPassDesc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P() 762 renderPassDesc.cColorAttachments[0].clearColor = {0.0f, 1.0f, 0.0f, 1.0f}; in TEST_P() 766 auto pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | mtl_command_buffer.h | 485 const RenderPassDesc &renderPassDesc() const { return mRenderPassDesc; } in renderPassDesc() function in rx::mtl::final
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