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Searched refs:rect_max (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/imgui/
H A Dimgui.h623 IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
1858 IMGUI_API void PathRect(const ImVec2& rect_min, const ImVec2& rect_max, float rounding = 0.0f, int rounding_corners_flags = ImDrawCornerFlags_All);
H A Dimgui.cpp6535 bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max) in IsRectVisible() argument
6538 return window->ClipRect.Overlaps(ImRect(rect_min, rect_max)); in IsRectVisible()
/third_party/skia/third_party/externals/imgui/
H A Dimgui.h863 IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
2468 IMGUI_API void PathRect(const ImVec2& rect_min, const ImVec2& rect_max, float rounding = 0.0f, ImDrawFlags flags = 0);
H A Dimgui.cpp7218 bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max) in IsRectVisible() argument
7221 return window->ClipRect.Overlaps(ImRect(rect_min, rect_max)); in IsRectVisible()

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